Finally patch is live
Posts: 4474
Posts: 930
holy shit
Posts: 1794
Belgorod - Made by Rosebone
Highway to Baku - Made by Blvckdream
Dreux Scout - Made by Rosebone
these will go into automatch pool?
Posts: 1794
Posts: 1515
3v3 vs Expert AI: Whiteball express (praise the makers of this map again), Rheine and Steppes.
All 3 maps played with average 9 FPS
Starts off with 50-60 FPS
Within one minute, the FPS drops to 15
AVG FPS Whiteball: 9 FPS (20 minutes played)
Rheine: 11 FPS (20 minutes)
Steppes: 7 FPS (10 minutes played)
Tried verifying the cache.
Tinkering with GPU settings in Radeon Settings
Low/Medium/High/VHigh all yield the same FPS
All that equals a piece of new code that just won't sit with my rig.
EDIT: Compared to 32 bit. The usual 3v3 game starts off with around 70-80 FPS. Steadily drops as the game progresses to around 30-40 but with stutter based on arty (drops to 10-20 FPS for a couple of seconds)
EDIT 2: Tried deleting all cache folders, .dat, .logs. I have playback disabled (disabled write in that folder so no replays are being written to save CPU time). Doubt that has anything to do with piss poor FPS.
EDIT 3: As soon as I click pause during the 9FPS gameplay, the FPS skyrockets to 60. Will test around tomorrow. Night
Posts: 930
quote
there is a cache folder inside coh2 my documents folder, delete everything inside, maybe that will help.
other than that I can't think of anything else.
Posts: 879
I did play an entire 2v2 vs people before that. My first game went fine.
Oddly I just started to see the frame rate drop bug before the patch a few days ago, it would run at 80-110 and then suddenly go to a steady 15. So I doubt that has to do with the 64 bit update.
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this just me?
Posts: 178
I understand there will be bugs etc....but is this really what the map list looks like....
this just me?
No it's not.
What is this mess?
Posts: 224
Posts: 1794
what was wrong with this map?
Posts: 1295 | Subs: 1
No it's not.
What is this mess?
hmm...could be all the maps i have in my library, will solve, thanks bud
Posts: 1794
Posts: 178
hmm...could be all the maps i have in my library, will solve, thanks bud
Nah I meant I have the same problem.
Posts: 4183 | Subs: 4
LOL. Just fix it guys
Same issue for me; can't play any mode. Tried verifying files, but no luck.
Hey I had this issue when I first booted up CoH2, but it fixed itself after it connected to the server. It takes a lot longer than it did previously (which was almost instant) but it got there eventually for me. So If I had to guess it's because you're currently attempting to connect to the servers.
Posts: 195
strange to remove Stadtschutt from 2v2
what was wrong with this map?
Back to instant veto for Kharkov and Minsk I guess.
Posts: 1794
anyone run the benchmark and got improvement from 32bit?
i just ran the benchmark, wow i got a 8fps increase in minimum, now i stay above 60fps.
Posts: 960
Hey I had this issue when I first booted up CoH2, but it fixed itself after it connected to the server. It takes a lot longer than it did previously (which was almost instant) but it got there eventually for me. So If I had to guess it's because you're currently attempting to connect to the servers.
That worked, thanks.
Seems to be a lot slower the first time I click any mode (30s+), but after it loads the first time it's faster when I back out and try again (3-5s). That said, both situations are much slower than before the update (1-2s, or instantly).
Posts: 538
I understand there will be bugs etc....but is this really what the map list looks like....
this just me?
At least not "everybody".
The names show up nicely on my screen.
(because I had subscribed to them anyhow? that I do not know)
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