how so? the cromwell's main gun ai performance is superior to the majority of the medium tank roster, and with the recent buff to its hull/coaxial mgs it shouldn't be far behind in that department, either.
So, I went and checked the AoE profile of the Crommy. She is .25, 1, 1.5 AoE radius vs the .75, 1.25, 1.875 of the P4 gun. The P4 has NINE TIMES the OHK area of the Crommy. Not counting RoF or accuracy, Crommy feels worse because she doesnt KILL anything, just softens them up. HP damage can be healed for free by all factions.
I did the math a while back. Crommy has GREAT theoretical AI damage, but one of the smallest OHK radius of any medium tank. Feels bad. HE Sherman has .50 for close, 1.25 for far and feels deadly. Crommy... just feels bad.
Also, she has weird Pen scaling for her job. She has high close pen, and crap far pen (105) yet she's designed for high speed sniping (diving germans means a broken engine, EVERYTHING HAS A SNARE). ALSO, she is .3 faster than a P4, but thats BEFORE Blitz, so the P4 is faster in a pinch. And she has 50% lower Accuracy on move, so she has to be stutter steped to ACTUALLY USE her speed.
Her MGs were normalized to the P4 before Pintle. All P4s get pintle, which is another 50% non-directional AI. And that means you need to hug snare infantry.
She still loses to a P4 even with Commander accuracy (bad ranged pen, 160 armor)
All for a little less fuel and the same pop cost. I need to check teching, but assuming AEC and Bolster, P4 should time about the same as Crommy. Why buy something worse than a near peer unless you ABSOLUTELY HAVE TO. Comet is an actually efficient generalist, which is why its so used.
In 3v3 and 4v4, she just dies to the gatunteed Panther spam, with no pen and no mobility advantage.
Changes: copy gun AoE of Sherman (or at least .35 close range), and keep the Hunt skill. Make Hunt as cheap as Blitz.
If these changes are too much, drop her to 11 pop, she is a budget P4 and should be priced accordingly.