Well the patch just did...
plus buff panther.
Posts: 177
Posts: 8154 | Subs: 2
This does not necessarily say anything about the other options, it mostly says something about how easy and relatively cost effective it is to use a ram + offmap. Players will always choose the easiest and most effective option. That doesn't mean that without ram, the Soviets are suddenly powerless. They have plenty of other options.
That being said, Jaeger Armor is definitely on the list to get nerfed too, but it's unsure whether or not we can do this in this patch or the next one.
Posts: 1289
Well the patch just did...
Posts: 1289
This does not necessarily say anything about the other options, it mostly says something about how easy and relatively cost effective it is to use a ram + offmap. Players will always choose the easiest and most effective option. That doesn't mean that without ram, the Soviets are suddenly powerless. They have plenty of other options.
That being said, Jaeger Armor is definitely on the list to get nerfed too, but it's unsure whether or not we can do this in this patch or the next one.
Posts: 13496 | Subs: 1
Exactly, the entire stock soviet mid to late will be very weak if this patch goes live. Every unit in the mid game got a nerf, t34 and su85 nerfed in t4, with minor buffs in the early game to compensate an already weak early game.
Its not like soviet where strong or op in the late game now where they?
And you still support ram nerf/removal with no buff for the t34 at least with so many nerfs to the stock rooster and isu?
Posts: 1979
T-34/76 is a cost efficient unit even without ram.
Posts: 1289
Wil just have to wait and see unless you can provide replays from preview where soviet struggle.
They where strong and still are strong in late game.
The changes to Ram are nerf to ram/off map combo which needed a nerf, they meant as nerfs the T-34/76.
T-34/76 is a cost efficient unit even without ram.
I am sure why you are focusing in my opinion thou.
Posts: 366
Posts: 1954
Stop playing statistics numbers or tests in a vacuum and start playing the game and you will see that the T-34-76 sucks.
Posts: 13496 | Subs: 1
In live 1v1 they dont struggle. And are not op. They are solid...
In 1v1 without ram the t34 is cost effective but nothing special unless massed.
I have no problem with the ele countering allied td's but soviets need a viable counter to it. And with these changes they wont imo.
In 4v4 t34's only viable use is to ram because its wrecked in an instant, it doenst last in nearly any engagement.
Its main gun only tickles panthers tigers and other 260 plus armoured units. Its ai isent strong enough to make it worthwhile, any at support wil force the t34 off before it does enough or any ai damage.
It doesnt have any utility to make up for it being the weakest medium.
Flanking is none excistant there, thats if the t34 had strenghts to flank to begin with..
without ram (wich is gutted with these changes) its is a pointless unit in 4v4.
I only focused on your remark because it stood out to me. Same with any that think nerfing an entire or near entire mid/late game of any faction for that matter is a good change.
Posts: 1289
Nice to see that, unlike some other users who are on crusade to convince everyone that Soviet are the worse faction by far, we agree.
Nice to see we agree.
Nice to see we agree.
Although I generally agree that is an issue that has more do with most stock mediums and not with T-34/76.
On the other hand soviet got a number of buff like 3 PTRS cheaper and better healing, Su-7.
And on the other hand Ostheer got a number of nerf in the crutch doctrines so one has to see where chips will fall.
Posts: 13496 | Subs: 1
I personaly feel the only 3 things that might or will help are the healing buff, easier smoke barrages on the mortar and the ptrs buff on penals. The m3 change is fine but wont do much in 4v4
They however do not compensate or rationalize the massive broad stroke nerfs across mid to late game.
If all these changes are final soviet late game in 4v4 is crippled massivly. 1v1 will mostly be intact, just 0 ramming and mid game will be harder.
All they viably can do in 4v4 is spam su85/katty or go isu or is2 docs. 3 of wich axis mains already consider to be op or god tier op. Nerfs request will triple on those units by the next patch.
10 | |||||
19 | |||||
18 | |||||
4 | |||||
3 | |||||
1 |