2) Without butchering healing too much, med crates should be moved to kubel, and it should be 1 crate not 3, for 10-15 munition. Right now there is no MP invesment (since you get SPs as starting unit), with creates moved to kubel, there would be MP invesment, allowing creates themself to become cheaper.
Healing shouldnt be teching factor, considering its a critical part of the gameplay.
This also will remove some pressure from STpios, aswell wont destoy OKW economy if you lose them.
Interesting idea. Can't say if I like it or not.
3) Mech HQ should be cheaper, around 30-40 fuel to be set up, while difference in price should go to AA unlock. This will help OKW inf play, with allowing faster obersts. LMG still will be locked behind AA unlock and have corrent timing.
This will only make Battlegroup HQ even worse.