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Sneaky PIAT commandos

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1 Jun 2020, 18:47 PM
#61
avatar of Darkpiatre

Posts: 282



No because Fallschirmjäger are more like regular elite infantry and are strong even without cloak meanwhile Commandos are completely useless without cloak because they do no damage at all at mid and far range.


Gives them 2 brens and watch.
1 Jun 2020, 19:08 PM
#62
avatar of Grim

Posts: 1097


Then you would be bawling your eyes out for commando nerfs.


That's my full intention.
1 Jun 2020, 19:17 PM
#63
avatar of Support Sapper

Posts: 1220 | Subs: 1

I mean, someone compare commando cloak with pre neft rak without event remember that rak can cloak and move event without cover ?
1 Jun 2020, 19:18 PM
#64
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

jump backJump back to quoted post1 Jun 2020, 18:42 PMBaba
im sure we once agreed in this forum that the unability to deal with blobs comes down to a l2p issue


Absolutely. You punish blobs in late game with artillery.
The point is that MGs effectiveness during that point of the game lose value even against single squads because they are 50% as effective as in the early game and the only way to circumvent this is with vet which is easily lost at that point. And that doesn't counter it completely.
If crater light cover provided no benefit against suppression, it would have no effect on pintlemounted MGs cause the accuracy modifier would still be applying.



None of this will change for this game, but it's something i will like to see address in future versions.

If it was up to me, rocket artillery, mortars, tank shells and grenades shouldn't create cover. Would leave this to Howitzers, bombing strikes and so on.
1 Jun 2020, 19:20 PM
#65
avatar of ullumulu

Posts: 2243

I mean..comon. the Piat is a big gun. At this point you equip them..you cannot sneak around like commandos it do.
1 Jun 2020, 19:22 PM
#66
avatar of Baba

Posts: 600

I mean..comon. the Piat is a big gun. At this point you equip them..you cannot sneak around like commandos it do.


pls dont argue with logic.. xD coh2 is all but a sim
1 Jun 2020, 19:26 PM
#67
avatar of ullumulu

Posts: 2243

jump backJump back to quoted post1 Jun 2020, 19:22 PMBaba


pls dont argue with logic.. xD coh2 is all but a sim


but it would be a fair trade. yat this moment any squad equip a AT handheld you cnnont sneak around...you get only cammo in cover...you will be seen.
like pgrens with cammo upgrade
1 Jun 2020, 19:29 PM
#68
avatar of Baba

Posts: 600

its hard to compare Commandos with ambush training, dont you think
+ you have stormtroopers with shreks who can walk while in stealth
1 Jun 2020, 19:30 PM
#69
avatar of Katitof

Posts: 17914 | Subs: 8

I mean..comon. the Piat is a big gun. At this point you equip them..you cannot sneak around like commandos it do.

If storms can do it with much larger shreck...
Partisans also do not seem to struggle.
1 Jun 2020, 19:52 PM
#70
avatar of Protos Angelus

Posts: 1515

PIAT commandos are fine. They cost a pretty penny of population, manpower and you basically kill their potent CQC AI capabilities. For what? Killing light vehicles? They can't kill any heavy vehicles with PIATs, they can scratch the paint of some mediums and maybe force a retreat of other mediums (like STUG). And most of the time you'll have to immediately retreat after going out of camo. Also, you can easily keep the 222 alive to scout.
Complaining about doctrinal units that have to spend 100 muni to kill light vehicles with sneak tactics (which requires micro) is pathetic, to say the least.
1 Jun 2020, 19:57 PM
#71
avatar of Latch

Posts: 773

I mean..comon. the Piat is a big gun. At this point you equip them..you cannot sneak around like commandos it do.


I think 5 commandos are bigger than 2 PIATS
1 Jun 2020, 23:15 PM
#72
avatar of Riley

Posts: 268

PIAT commandos are fine. They cost a pretty penny of population, manpower and you basically kill their potent CQC AI capabilities. For what? Killing light vehicles? They can't kill any heavy vehicles with PIATs, they can scratch the paint of some mediums and maybe force a retreat of other mediums (like STUG). And most of the time you'll have to immediately retreat after going out of camo. Also, you can easily keep the 222 alive to scout.
Complaining about doctrinal units that have to spend 100 muni to kill light vehicles with sneak tactics (which requires micro) is pathetic, to say the least.


absolutely right
2 Jun 2020, 15:52 PM
#73
avatar of Vipper

Posts: 13496 | Subs: 1

I think that is worth mentioning that once they reach vet 3 one can use commandos rather reckless since the 5 entities and auto smoke are very forgiving.
2 Jun 2020, 15:53 PM
#74
avatar of achpawel

Posts: 1351

jump backJump back to quoted post1 Jun 2020, 23:15 PMRiley


absolutely right


Absolutely not.

1. They don't cost as much as suggested for what they get.
2. You don't kill their ai capability as much as suggested. They will still beat most unupgraded axis infantry closerange even when equipped with piat/s.
3. They can and will kill heavy/medium vehicles with piats as they have elite version of piats. By this I mean that they will behave in a largely similar way to pzgrens with shrecks plus will have more durability. (It is really curious how some forum members keep demonizing shrecked pzgrens but are worried about "wasting" their own elite infantry when equipping them with bazookas/piats and downplaying their effectiveness).
4. Retreating out of camo is not a big thing, as they will often pop smoke and have 5 men. They're not a sniper and they are very forgiving. Even without vet smoke they will be fine.
5. Keeping 222 for scouting is much more difficult than allied lights.
6. Complaining about elite infantry with piats moving head on straight in between axis units and, for some reason, can't be seen is not pathetic. It is justified and much less pathetic than being afraid of 4men visible pzgren squads. The mechanics of moving half the map full speed cloaked in front of enemy troops in just ridiculous.
7. Spending 100 munitions to kill a vehicle is actually a very good trade, especially that the piats remain on the infantry that will safely return to base.
8. There is a commander in ost rooster with camo. The ability occupies the whole commander slot, you need to pay extra to make it possible for a given unit to equip it, and on top of that it works only when stationary and in cover. Oddly enough, it was considered broken and OP.
2 Jun 2020, 16:27 PM
#75
avatar of Colonel0tto
Donator 11

Posts: 147




3. They can and will kill heavy/medium vehicles with piats as they have elite version of piats. By this I mean that they will behave in a largely similar way to pzgrens with shrecks plus will have more durability. (It is really curious how some forum members keep demonizing shrecked pzgrens but are worried about "wasting" their own elite infantry when equipping them with bazookas/piats and downplaying their effectiveness).




As much as I agree with you that Commandos with PIATs are strong enough to be viable, there is no such thing as 'elite' PIATs.
2 Jun 2020, 16:44 PM
#76
avatar of Baba

Posts: 600

guess they are a dedicated at unit after all



commandos even had 2 bounces while all shrek shot pennetrated
2 Jun 2020, 16:49 PM
#77
avatar of Protos Angelus

Posts: 1515

I'm out of this thread. The arguments being thrown here have nothing to do with reality and I'm not wasting my time arguing with people I've never met. This whole thread is IMO worthless.
Peace
2 Jun 2020, 16:52 PM
#78
avatar of achpawel

Posts: 1351

jump backJump back to quoted post2 Jun 2020, 16:44 PMBaba
guess they are a dedicated at unit after all



Wow :) A really cool video. Wish I was able to do sth like that so quickly.
2 Jun 2020, 16:58 PM
#79
avatar of Vermillion_Hawk

Posts: 224

I mean..comon. the Piat is a big gun. At this point you equip them..you cannot sneak around like commandos it do.


If anything the PIAT is probably the stealthiest AT weapon in World War II, it had barely any propellant so there was no backblast, it was smaller than the alternatives (although heavy) and it was basically designed for close-quarters and urban combat versus tanks due to the above.
2 Jun 2020, 16:59 PM
#80
avatar of Baba

Posts: 600



If anything the PIAT is probably the stealthiest AT weapon in World War II, it had barely any propellant so there was no backblast, it was smaller than the alternatives (although heavy) and it was basically designed for close-quarters and urban combat versus tanks due to the above.


Isnt the piat a mortar?
If so, when exactly were mortars designed to be close quarter weapons?
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01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
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18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
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16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
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14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
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12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
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12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
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theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
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Willy Pete: Cool you wanna lose your stock lategame arty too then?
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Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
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Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
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04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
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