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Plane crash

16 Apr 2020, 09:54 AM
#1
avatar of Onimusha

Posts: 149

Hi, this mechanic that has been around for some time made anyone lose a few games. Randomly, some of your infantry squads are brutally wiped, sometimes on your base where you can lose 3/4 teams, other times on the field. Removing the damage done by these planes when they fall could be a good improvement. It really doesn't make any sense to be punished for shooting down a plane.
16 Apr 2020, 09:56 AM
#2
avatar of Vipper

Posts: 13496 | Subs: 1

You should have seen how much planes crashes did at launch. They could easily wipe an entire army.
16 Apr 2020, 09:57 AM
#3
avatar of Onimusha

Posts: 149

jump backJump back to quoted post16 Apr 2020, 09:56 AMVipper
You should have seen how much planes crashes did at launch. They could easily wipe an entire army.
Wow, it must have been a pleasure to play.
16 Apr 2020, 10:01 AM
#4
avatar of mrgame2

Posts: 1794

Wow, it must have been a pleasure to play.


Yes it was good for randomness. Every matches will turn out differently

But i found plane crashes too often in your base while you are healing. Not sure if that is a bug.
16 Apr 2020, 10:04 AM
#5
avatar of Aerohank

Posts: 2693 | Subs: 1

Wow, it must have been a pleasure to play.


It kinda was,the game was full of random broken stuff. Like back then tanks reduced to 0 HP would roll a crit instead of always dying. So you could have a 0HP tank that would survive 4 more penetrating shots due to lucky crit roles.
16 Apr 2020, 10:17 AM
#6
avatar of JibberJabberJobber

Posts: 1614 | Subs: 3

it should only do like 40 damage lmao, just for the occassional low health sniper wipe clips.
16 Apr 2020, 10:32 AM
#7
avatar of Crecer13

Posts: 2184 | Subs: 2

People complain about RNG in the game. But I always liked CoH2 precisely because of this: An abandoned tank around which a desperate battle begins, over the possession of this tank. A plane crash, even if sometimes they work against you, but it's damn fun, Blizzard - which gave a tactical respite or a great chance for a tank attack. All these things made CoH2 truly unique and different of similar RTS. These things made the game more lively and exciting. And personally for me it is a pity that the game in most cases has lost such mechanics and cut all these things to a minimum that made the game more bland and boring.
16 Apr 2020, 10:37 AM
#8
avatar of Onimusha

Posts: 149

People complain about RNG in the game. But I always liked CoH2 precisely because of this: An abandoned tank around which a desperate battle begins, over the possession of this tank. A plane crash, even if sometimes they work against you, but it's damn fun, Blizzard - which gave a tactical respite or a great chance for a tank attack. All these things made CoH2 truly unique and different of similar RTS. These things made the game more lively and exciting. And personally for me it is a pity that the game in most cases has lost such mechanics and cut all these things to a minimum that made the game more bland and boring.
I can understand that you like it, but it is still an RTS and you have to reward some choices. Most of the coh2 rng elements can be partially controlled, from artillery, to bounces on tanks where you can decide whether to withdraw or not, or take a deep dive where there is a risk of an abandoned tank. But planes are not funny at all, they have no affinity for the concept within the game. It is a completely random event that punishes you for having a counter.
16 Apr 2020, 10:44 AM
#9
avatar of Vipper

Posts: 13496 | Subs: 1

16 Apr 2020, 10:47 AM
#10
avatar of Crecer13

Posts: 2184 | Subs: 2

I can understand that you like it, but it is still an RTS and you have to reward some choices. Most of the coh2 rng elements can be partially controlled, from artillery, to bounces on tanks where you can decide whether to withdraw or not, or take a deep dive where there is a risk of an abandoned tank. But planes are not funny at all, they have no affinity for the concept within the game. It is a completely random event that punishes you for having a counter.


I understand your position, but could a downed plane get into a warehouse with ammunition, barracks, etc.? Absolutely and therefore I really like that this could happen in the game, making it closer to reality, and it is really amazing that the game can do this. I never worried about RGN in the game, because in life we also cannot influence many things. For me, the main thing is to have fun playing and early CoH2 really gave me a ton of fun, despite the RNG and a terrible balance.
16 Apr 2020, 11:00 AM
#11
avatar of Onimusha

Posts: 149



I understand your position, but could a downed plane get into a warehouse with ammunition, barracks, etc.? Absolutely and therefore I really like that this could happen in the game, making it closer to reality, and it is really amazing that the game can do this. I never worried about RGN in the game, because in life we also cannot influence many things. For me, the main thing is to have fun playing and early CoH2 really gave me a ton of fun, despite the RNG and a terrible balance.
It would have been fine if it were a WW2 simulator, but it is an RTS game, and is constantly balanced to ensure that there is a fair fight between each faction. This at the expense of realism because it is not a simulator, and if you analyze the state well, you will see that there is very little realism. It must not be just fun, this game has a competitive aspect, otherwise tournaments and ranks (for what they are worth), what are there to do?
16 Apr 2020, 11:08 AM
#12
avatar of Crecer13

Posts: 2184 | Subs: 2

It would have been fine if it were a WW2 simulator, but it is an RTS game, and is constantly balanced to ensure that there is a fair fight between each faction. This at the expense of realism because it is not a simulator, and if you analyze the state well, you will see that there is very little realism. It must not be just fun, this game has a competitive aspect, otherwise tournaments and ranks (for what they are worth), what are there to do?


To be honest, I always did not care about E-sports, tournaments, ranks, etc. All I need from the game is to get fun from the game and have fun with friends.
16 Apr 2020, 11:10 AM
#13
avatar of Onimusha

Posts: 149



To be honest, I always did not care about E-sports, tournaments, ranks, etc. All I need from the game is to get fun from the game and have fun with friends.

But this is the balance section, so here he writes who is interested in this.
16 Apr 2020, 12:14 PM
#14
avatar of ichoosethesteak

Posts: 33

Literally one of the biggest competitive advantages COH2 has is RNG, it makes watching the game far more interesting because interesting things happen and you have to make plays based on that. Do you get that penetrating shot to get the tank low enough to make the dive to finish the tank?

The thing about RNG is it always comes full circle, you might get unlucky at the start of the game but eventually, the tide will turn. Might even be the next game, the RNG gods are fair.
16 Apr 2020, 13:24 PM
#15
avatar of adamírcz

Posts: 957

jump backJump back to quoted post16 Apr 2020, 10:44 AMVipper
Rng is good but not at this level:

https://www.youtube.com/watch?v=K2JnVRJCGps&feature=emb_logo


Clearly outplayed! Ost player just needed to practice more

KappaClaus

Anyway, I hope in CoH3 we get the plane crash site indicated with a plane shadow like 5 secs b4 it falls so there is both RNG and counterplay potential at once
16 Apr 2020, 17:34 PM
#16
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

As others have said, you should had seen what planes used to do before.

For most cases, extreme cases of RNG had been dealt with with only a few exceptions been left which still don't make sense to this day (hello ram).


The whole concept of RNG is not about removing it completely, it's about not rewarding or punishing a player for absolutely no reason at all.

As seeing that GeneralsGentlemen just released a vid recently, you could check his POV on the subject from back then in 2016 when it was partially toned down but still there (example mines).




But this is the balance section, so here he writes who is interested in this.


There are 2 extremely good videos on the subject. There's an old vid from Richard Garfield (Magic The Gathering creator) on luck vs skill. It's a bit longer and "boring" but a more approachable source is this one:




TL;DW: translated from fighting game to CoH2, some people want the game direction to be towards a "party game". Who wins doesn't matter based on who plays better. Others prefer the whole "competitive" vibe.
So in a scale of luck vs skill you have low skill low luck (tic tac toe), low skill high luck (bingo), high skill low luck (Chess), high skill high luck (poker). Different persons want the game to go towards different regions on this chart.




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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
Today, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Today, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
Last Thursday, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
Last Thursday, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
Last Thursday, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
Last Thursday, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
Last Thursday, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
28 Feb 2025, 23:32 PM

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