The post implied a wide change across the board. Not only on "OP" commanders. For example i don't see issues with Lighting commander. I think the main problem of EFA is having way too many commanders and not enough unique abilities to make each of them useful or fulfill a specific niche.
I agree about about the number of abilities and commander.
I have explained in the post at the time one should try to bring all commander at about the same power level.
The combination of reckon flight and of map arty might be considered OP since it can counter on map howitzers. Yet is ok for "joint operation doctrine" but not ok for the much more powerful "Jaeger Armor doctrine".
If one try to balance "Jaeger Armor doctrine" without removing the stuka one will end up nerfing stuka (as it has already been done) and many weak commanders that have it.
As for the combination of Stuka loiter and Tiger in "lighting war" imo the problem start more in the defensive role of the ability and less in the offensive.
Stuka loiter can protect the Tiger from being swarmed by medium vehicles making the dependency on Heavy TDs even bigger. By removing from the commander one can keep the loiter effective for other commanders and allow multiple vehicles to counter the Tiger.
This is less of an issue currently because allied Tds are ones best option vs Tiger currently but if one want to create room for other strategies imo one should take into account this combo.
I think there's a difference between strong commanders and ones which basically makes 3/4 of the games modes revolve around. For 7 years.
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Yes there is. As I have explained imo commander should be about equal power level and should offer advantage according to map, match up or suit better play style.