But sweepers already do lock out upgrades. Weapon racks are not upgrades, they are picking up weapons.
For fucks sake dude you're literally debating grammar. You know damn well what Im talking about
Grabbing weapons from the racks should be treated just like an upgrade on other engineers. OR there should be no reason you can't upgrade to a flamer and sweeper. If you disagree, okay but you're ignoring the real point:
Combing a zook/piat with a sweeper is just as strong if not stronger than a sweeper engineer that also has a flamethrower. ESPECIALLY since Royal Engs and Rear Ech can get a 5th man. The western front engineers already have enough advantages over the eastern ones
Ah yes, halftrack clown cars that come at like 9 minutes. Truly the scourge of the meta right now.
That gave me a good laugh.
Something doesn't have to be meta to be unbalanced and there is no reason in "realism" or balance that a guy in the back of a half track should be detecting mines while it zooms around at 60mph firing bazookas and makes the game look like fortnight, may as well let pios sit on the back of tigers detecting mines.
Pretty self explanatory, it makes no sense even for a video game and causes balance issues when engineer units can equip sweepers as well as double at weaponry in half tracks that reach f1 Ferrari speeds with step on it.
Something doesn't have to be meta to be unbalanced and there is no reason in "realism" or balance that a guy in the back of a half track should be detecting mines while it zooms around at 60mph firing bazookas and makes the game look like fortnight, may as well let pios sit on the back of tigers detecting mines.
Alright I get it.
For a more realistic approach I propose we change the animation to the sweeper model laying on the hood with the sweeper in front of the half track. This way we get a visual cue there is something fishy.
How about pios of all factions could only enter vehicles with them unequipped? As far as is see the enginge working i guess this would also include buildings. but why not?
would also increase their firepower and sweepers wouldnt benefit inside a building anyway, would they?
Tbh idc about this topic, but i can see why people are against it, so this is my 2 cents
Alright I get it.
For a more realistic approach I propose we change the animation to the sweeper model laying on the hood with the sweeper in front of the half track. This way we get a visual cue there is something fishy.
I was thinking more of the sweeper being welded in place in front of the halftrack, for realism purposes.
For realism purposes there's no such as a thing as friendly mines. Leave it be and make sweeper occupy a weapon slot.
Sweepers occupying a weapon slot is a good idea.
But there is hope with half-tracks too maybe. If okw can holster sweeper the same mechanism could be used to make them not work once engines enter halftracks/buildings.
Sweepers occupying a weapon slot is a good idea.
But there is hope with half-tracks too maybe. If okw can holster sweeper the same mechanism could be used to make them not work once engines enter halftracks/buildings.
I don't see it as a bad mechanic. People only complain cause they might had faced someone inspired by non meta TT Zook bus play.
I don't see it as a bad mechanic. People only complain cause they might had faced someone inspired by non meta TT Zook bus play.
^This.
Don't try to turn the game into a snorefest, just because you were surprised by something unexpected and had no idea how to counter it first time you've seen it.
ESPECIALLY if you haven't even faced it yourself and just observed it on twitch.
Don't try to turn the game into a snorefest, just because you were surprised by something unexpected and had no idea how to counter it first time you've seen it.
ESPECIALLY if you haven't even faced it yourself and just observed it on twitch.
Well aside from making coh2 look like a children's game with half tracked vehicles tokyo drifting around tanks with anime physics looking ridiculous it negates one of the main counters of vehicles which is mines.
Changing this is not going to make the game a "snoozefest" any more than the changes to stopping soviet snipers in clowncars and elite troop training your team mates infantry and tanks to vet 3 before they fired a single round or swarms of sprinting falls and shocks with valient assault/mother russia or the snipers with predator camo from coh1.
Well aside from making coh2 look like a children's game with half tracked vehicles tokyo drifting around tanks with anime physics looking ridiculous it negates one of the main counters of vehicles which is mines.
I'll share a secret with you:
Changing this is not going to make the game a "snoozefest" any more than the changes to stopping soviet snipers in clowncars and elite troop training your team mates infantry and tanks to vet 3 before they fired a single round or swarms of sprinting falls and shocks with valient assault/mother russia or the snipers with predator camo from coh1.
It actually is, because now its this, then its something else and so on until the only viable option that remains is a-move head on.
Its not even tournament breaking stuff that's omnipresent everywhere.
Its literally a single nooblet seeing something on twitch and shat his pants at the sole thought of maybe facing it once in his a-moving career, so he rushed to the forum to remove the bad, unknown thing before it touches him.
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes 01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money 27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that. 27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals. 27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point. 27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy 27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ? 25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. . 24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance 22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box... 20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him. 20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3. 18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please. 18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber 16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned. 16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying... 16 Mar 2025, 16:36 PM
aerafield: @adamírcz aren't the first two disconnects free every day? 14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community. 14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic 14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product. 13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have. 13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake. 13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it. 13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes. 13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users. 13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes??? 13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it. 13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny. 12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points. 12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting. 12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me. 12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever. 12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go 12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?. 12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home. 12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much. 12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress 12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong. 07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back.... 06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem? 06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs? 06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! 06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then? 06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. 05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus. 04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope. 04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get. 04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ... 04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back 03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777 03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar 02 Mar 2025, 09:06 AM