Have mines give munitions when swept
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Always thought it would be cool if engies could get small amounts of vet from their actual job. Kills from mines, repairs, sweeping mines/cutting wire, etc
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How would you apply this for something like Tellers, Light At mine for USF, or S-mines? Those are pretty unique mines
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And maybe should make sweeper use weapon slot if swept return something?
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Not having your squad/vehicle exploded isn't good enough now?
i guess not
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Not having your squad/vehicle exploded isn't good enough now?
yes but u have to spend a lot of time to clear them compared to just blowing it up.
Especially S-mine fields take AGES to remove for 1 pio squad
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Not having your squad/vehicle exploded isn't good enough now?
I have no problem with anything that discourages S-Mine spamming.
Including just removing S-Mines.
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sometimes I have a pioneer at the end of the game with 80+ abilities used (repairs mainly) but didnt even get vet 1.
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Which is obviously not so simple, as long as the player manages to keep fending off the minesweeper engineer unit(s), but nonetheless feedback loops are something to consider.
So yeah, back on the sweeper unit XP idea, I'd agree that's a good way to help them get experience to compensate for their reduced combat effectiveness and the fact that have the minesweepers deal with the mines is strictly slower than bombarding the area with AoE units.
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