Su76 Change
Posts: 17
Posts: 3588 | Subs: 3
Posts: 1289
Posts: 3588 | Subs: 3
A good idea but i think that would make it really strong. To strong even. 60 range he shells killing models. I dont think anybody would like to be on the receiving end of that. Esp 2 at once.
Why not? Nobody minds fighting Stugies. Why would the Su76 be OP?
Posts: 2458 | Subs: 1
Posts: 731
Posts: 17914 | Subs: 8
I'd like to see vet3 increase damage to 160……
That would be too much for 60 range 70 fuel light TD.
Pumas have to expose themselves and their far pen is rather low, so they can have it.
Posts: 1096
Posts: 3588 | Subs: 3
HE Shells would have to be 50 range instead of 60 though. No way would 60 range HE on a mobile platform be balanced for Soviet T3.
You can even make it 40. Give them the same stats, trajectory, aoe and damage as the Stug E and give them a 7 sec switch time. This would help the su76 have an actual role.
Posts: 1527
Permanently BannedPosts: 731
That would be too much for 60 range 70 fuel light TD.
Pumas have to expose themselves and their far pen is rather low, so they can have it.
You right,but I still think Su76 need some buff for late game,maybe remove vet2 damage increase but make barrage free
Posts: 3423 | Subs: 1
You're gonna cry that I missed that volk nades have a bit more range? That is you being petty. Even with the extra range, volk nades are TWICE the cost FOR GOOD REASON.
No one is crying. Everyone on this forum corrects people. People have corrected me plenty. It's important for information to be accurate
I just corrected someone else on major Arty in another thread. Stormjaeger corrected me last week on some preview changes. Get over yourself
Speaking of Stormjaeger, I like his su76 idea. Just to casually wheel us back to the topic. Switchable shells instead of barrage would be cool. As long as they are shorter range as you guys mentioned
Posts: 159
You can even make it 40. Give them the same stats, trajectory, aoe and damage as the Stug E and give them a 7 sec switch time. This would help the su76 have an actual role.
I do like your idea very much. The switchable rounds will make SU76 more viable in most situations. Make it 45 range will be ideal. It is shorter than all ATGs range and a bit longer than most man-portable AT weapons'. Round changing time could be anywhere between 3 to 5 seconds. Long enough for 1.5 ATG shots will be excellent.
Posts: 1289
You're gonna cry that I missed that volk nades have a bit more range? That is you being petty. Even with the extra range, volk nades are TWICE the cost FOR GOOD REASON.
Yeah because they get upgrades/abilities and additional units when they get acces to the better molotov. Wich amount of the feul and mp you spend is for the upgrades and how much for the units?
Can you still say twice as much? I dont think you can.
Also many op soviet units need to be toned down before touching the su76?
Have the maxim get fucked frontaly even more while setup from long range by inf even more? Having even meds one shot by the teller? Making the demo visible in the fog of war because it can still one hit stuff when only ost is allowed to so. Have the soviet mortar fire the slowest and have the slowest rof barrages oh wait it does already.
If the su76 and zis barrage and t70 get nerfed in terms of damage a regular nade need to come in non doc and side techles with longer range then molly and at nade to compensate for this. I do support a price increase on the zis and su76 barrage its quite cheap.
Livestreams
820 | |||||
30 | |||||
15 | |||||
3 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.598215.736+13
- 3.34957.860+14
- 4.1104614.643+5
- 5.305114.728+1
- 6.916405.693-2
- 7.273108.717+24
- 8.721440.621+3
- 9.1041674.607-2
- 10.17146.788+1
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
8 posts in the last week
37 posts in the last month
Welcome our newest member, Coh2_Relaxed
Most online: 2043 users on 29 Oct 2023, 01:04 AM