Riflemen snares
Posts: 3423 | Subs: 1
Posts: 5279
I like the vet 0 snares after major but don't think we need to buff the performance of the snare at vet 1. Make it sightly cheaper at vet 1 or something
Probably a better direction.
So on a normal rifle unlocking it at vet 1 the price would be unchanged but a fresh rifle after major it would cost say 5-10 mu more? Then at vet 1 again it's price is returned to "normal"?
Posts: 1794
If any buffs to snares, imo faust need to make the line of sight better first.
This may work if snares are moved to RE instead of rifles. As Usf mostly can skip RE build after early game.
You can say the same about Volks, but they are inferior to Rifles as a game progress and Okw needs extra Sturm for repairs. Besides dropping a model before faust goes off, and you go through reloading delay again!
A blob of Rifles with cheaper buffed snares charging at your tanks, like isnt Allies strong enough?
Posts: 3423 | Subs: 1
So on a normal rifle unlocking it at vet 1 the price would be unchanged but a fresh rifle after major it would cost say 5-10 mu more? Then at vet 1 again it's price is returned to "normal"?
That's not how I had been thinking about it but I like it better actually. I was just thinking making them a little cheaper but making people pay a slight muni premium for the vet 0 snare after mjr makes a lot of sense. And vet 1 can just make it normal like you said
Posts: 1794
Posts: 888
USF doesn't need any buffs right now. Second best faction right now.
1- OKW
2- OST
3- Soviets
4- USF
5- UKF
Posts: 3588 | Subs: 3
1- OKW
2- OST
3- Soviets
4- USF
5- UKF
Watching the recent tournament will blow your mind lol
Posts: 2358
1- OKW
2- OST
3- Soviets
4- USF
5- UKF
source: dude, trust me.
Posts: 3588 | Subs: 3
The problem is snares favour 60Td/Jackson and fast ATg. You cant just buff Rifles snare and forget the butterfly effect their unit composition can give.
This is a QoL suggestion. The “buff” to speed is only there as a secondary suggestion to fill the gap of the vet 1.
Posts: 5279
That's not how I had been thinking about it but I like it better actually. I was just thinking making them a little cheaper but making people pay a slight muni premium for the vet 0 snare after mjr makes a lot of sense. And vet 1 can just make it normal like you said
I figure this way it IS more of a qol change than a buff but vet 1 still has value so it's not like getting major means rifles have to vet to vet 2 for any improvement and this way even losing a vet 1 squad will impact.
Posts: 1392
I like the vet 0 snares after major but don't think we need to buff the performance of the snare at vet 1. Make it sightly cheaper at vet 1 or something
+1
Posts: 3423 | Subs: 1
I figure this way it IS more of a qol change than a buff but vet 1 still has value so it's not like getting major means rifles have to vet to vet 2 for any improvement and this way even losing a vet 1 squad will impact.
Yeah it's a good way to get best of both worlds
Posts: 789
1- OKW
2- OST
3- Soviets
4- USF
5- UKF
How did he depict it so well? A much higher win rate for Axis over allies must result from this unanimously agreed on truth
Posts: 3423 | Subs: 1
1- OKW
2- OST
3- Soviets
4- USF
5- UKF
If that's true, how did allies win the war?
History OP
Posts: 783
Probably a better direction.
So on a normal rifle unlocking it at vet 1 the price would be unchanged but a fresh rifle after major it would cost say 5-10 mu more? Then at vet 1 again it's price is returned to "normal"?
A good suggestion. I think the change overall is a good idea and maybe even a necessary one.
Posts: 3588 | Subs: 3
Posts: 3260
What they could do with is having their shitty AT grenade swapped out for the Soviet one. The USF one is glitchy af.
Posts: 38
Posts: 3423 | Subs: 1
I think that the Riflemans don't need any buff right now.
My favorite thing about this test is how much 1 rifle grenade would change the results...
Posts: 3588 | Subs: 3
My favorite thing about this test is how much 1 rifle grenade would change the results...
In fairness Riflemen grenades are very potent.
This is off topic though so don’t turn this into a balance thread guys. This isn’t a request to buff rifles.
Livestreams
54 | |||||
11 | |||||
1 | |||||
0 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.655231.739+15
- 2.842223.791+5
- 3.940410.696+6
- 4.35459.857-1
- 5.599234.719+7
- 6.278108.720+29
- 7.307114.729+3
- 8.645.928+5
- 9.10629.785+7
- 10.527.881+18
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
10 posts in the last week
28 posts in the last month
Welcome our newest member, GiovannidfRoach
Most online: 2043 users on 29 Oct 2023, 01:04 AM