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P47 Rocket Strike uses incorrect penetration effect

5 Apr 2020, 16:06 PM
#21
avatar of blvckdream

Posts: 2458 | Subs: 1



I've seen them miss every single rocket numerous times, even on tanks with a dead engine. I used this ability on stadschutt last week and every single rocket collided with the large structure right outside the north base

It's not worth 240 Muni. Especially in team games where if you miss your first salvo that's it because it will probably be getting shot down before the next one like most loiters in teams


WTF P47 loiter is good. It definitely is worth the muni. You can't blame the ability when the map is build a certain way. It's like shooting your Stuka rockets against a tree line and then making a thread on coh2.org demanding Stuka buffs. It makes no sense.
5 Apr 2020, 16:09 PM
#22
avatar of SkysTheLimit

Posts: 3423 | Subs: 1



WTF P47 loiter is good. It definitely is worth the muni. You can't blame the ability when the map is build a certain way. It's like shooting your Stuka rockets against a tree line and then making a thread on coh2.org demanding Stuka buffs. It makes no sense.


That was a recent example, it misses when tanks are wide out the open too. It can do good damage to heavies, but it regularly does 0 damage to mediums, and if both are in your circle you have no say over what the p47s choose to target
5 Apr 2020, 16:15 PM
#23
avatar of Sander93

Posts: 3166 | Subs: 6

Well so does Stuka CAS. It too can miss most salvos or hit trees. You need to get lucky to deal real damage. These abilities are area denial first and foremost, they are not reliable damage dealers.
5 Apr 2020, 16:16 PM
#24
avatar of SkysTheLimit

Posts: 3423 | Subs: 1

Well so does Stuka CAS. It too can miss most salvos or hit trees. You need to get lucky to deal real damage. These abilities are area denial first and foremost.


I get much more reliable performance from SCAS both against me and for me. Just seems harder to dodge and less likely to collide with structures

Its also 40 munitions cheaper, not that that's a huge difference
5 Apr 2020, 16:40 PM
#25
avatar of Grumpy

Posts: 1958



I get much more reliable performance from SCAS both against me and for me. Just seems harder to dodge and less likely to collide with structures

Its also 40 munitions cheaper, not that that's a huge difference


They don't seem to process the same. The P47 seems like it lines up a path to hit with rockets and regularly misses if the targets move, while the SCAS hits anything in the circle. When I play USF, it doesn't seem too bad but as Soviet, it's sometimes difficult to get SU85's out of the circle, particularly if they were using focused sight. The P47 also seems like it collides with terrain a lot more than SCAS, but I haven't used SCAS in awhile due to liking other doctrines better.
5 Apr 2020, 16:42 PM
#26
avatar of Lady Xenarra

Posts: 956


Yes, but you're supposed to build it first for full effect.


Yeah, did some testing and the AA HT can shoot them down quite quickly and at long ranges. Usually get a salvo off.

Unfortunately, they barely do anything vs the IL-2 so looks like I'll have to start mining approaches to my Jagdtiger. In the late game.
5 Apr 2020, 16:50 PM
#27
avatar of SkysTheLimit

Posts: 3423 | Subs: 1

jump backJump back to quoted post5 Apr 2020, 16:40 PMGrumpy

The P47 also seems like it collides with terrain a lot more than SCAS, but I haven't used SCAS in awhile due to liking other doctrines better.


If I was better at navigating the mod tools I would like to find what angle the weapons are fired at. P47s just seem to be fired at a tighter angle to the ground, which would cause the collision

I could be wrong, it could just be more noticeable because there's fewer projectiles and they are easier to see

BTW in the IL2 ptab thread I had said I could be wrong about them not being bugged. My point was that regardless it is possible for them to still do really good damage, as my test showed. And at least with that ability you have full control of it. AT loiters might go after a halftrack if you get unlucky
5 Apr 2020, 17:20 PM
#28
avatar of Olekman
Modmaker Badge

Posts: 208



I get much more reliable performance from SCAS both against me and for me. Just seems harder to dodge and less likely to collide with structures

Its also 40 munitions cheaper, not that that's a huge difference


I also think that Stuka CAS has greater tactical impact, primarily because it forces antitank guns and MGs to either relocate or risk being decrewed. Regular off-map arty also forces them to move, but CAS has bigger area of effect.
My mistake, I was thinking about Stuka Stafing Run.

Anti-Tank Overwatch fits same role as P-47 Loiter, but it's cheaper and not affected by the map layout. The planes have the added advantage of chasing after locked-on targets outside the loiter area, but also a disadvantage of being vulnerable to AA. Loiter has just barely longer duration time, but much faster cooldown (65 seconds compared to 95 seconds of AT Overwatch).

Questions is how they compare in dealing damage when things are set up for them to shine (i.e. a vehicle has damaged engine). From my experience, the Anti-Tank Overwatch is more effective at what it does, but I wonder how other players think.
5 Apr 2020, 19:19 PM
#29
avatar of Fire and Terror

Posts: 306

anti tank overwatch is great but it basically requires a very slow traget and constant sight and takes quite some time for it to deal significant dmg, with p47 you are basically guaranteed to get the first salvo off,. So basically if you can manage constant sight and can snare a tank for example AT overwatch has higher dmg potential, but if your just looking for that extra 1 or 2 shots dmg in to support your dive, then p47 is your choice.

Basically its much harder to keep the Engagement going for so long so AT overwatch pays off, unless the target is snared ofc
5 Apr 2020, 20:45 PM
#30
avatar of IntoTheRain

Posts: 179

Not surprising.

I've yet to see a P-47 strike kill anything, or even come close to making its cost back.

By far the most overrated ability in the game.
5 Apr 2020, 21:27 PM
#31
avatar of Mazianni

Posts: 785

There's nothing to fix, really. Even though it's weird that there's a target table and that it refers to emplacements, the 65 damage is intended:



https://community.companyofheroes.com/discussion/67/coh-2-changelog/p5


Can you remove the extra damage to emplacements, at least?
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01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
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16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
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07 Mar 2025, 19:14 PM
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06 Mar 2025, 16:35 PM
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Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
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04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
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