Login

russian armor

Buff overnerfed Sniper

21 Nov 2019, 09:01 AM
#1
avatar of Ritter

Posts: 255

Permanently Banned
At its current form the sniper is a waste of ressources.
Needs urgent fix.
Reduce Pop from 9 to 7.
And add a sniper to make it 2 per squad.

The sniper is one of the weakest I have ever seen in my experience with world war games.
And its micro intense. Nobody needs such a micro intense, vulnerable, weak, overpriced and lonely unit.
And who had this funny idea to raise the pop to tank level?!

Most of the time if u combine snipers they shoot at the same model. So for 2 sniper shots at the same time u only get 1 kill. That is another point why they are so ineffective and reason why the squad should be at least 2 men big.

The sniper is a disgrace to all serious ww2 fans!
21 Nov 2019, 09:06 AM
#2
avatar of Hannibal
Senior Moderator Badge

Posts: 3118 | Subs: 2

Sniper is fine and can bleed your opponent hard if microed well. Just look at high level play.

If it's ineffective for you, you're not microing it correctly. Don't buy it if you can't use it properly, but that is the same for every other unit
21 Nov 2019, 09:49 AM
#3
avatar of Ritter

Posts: 255

Permanently Banned
the pop is too high, that's my main complain. Just reduce its pop!
21 Nov 2019, 11:29 AM
#4
avatar of Dominh

Posts: 15

This might sound like a stupid git gud argument, but this is my opinion to your complaint.

Micro intense = Agree on, but I think it is because it would become too powerful if it was micro easy.

Most of the time if u combine snipers they shoot at the same model = It is only most of the time if you do not time it. What I usually do is that I select combined sniper team, then press tab to select one of them to aim at the target and then 1-2 seconds later press tab again to use the other sniper to aim at the same target. This will make it so that it will ALWAYS 100% kill 2 modules right after each other. One could say it is an inefficient way to do it, but that was how I managed around the "sometime" shots. The ONLY time I have experienced this method not working is if the enemy has moved his unit away from the sniper team's range, which they then will reposition themselves and restart their aiming time at the same time, which leads back to the "sometime" shots.

Pop cap being 9 = I mean, have you tried to meet a 2-4 man sniper team. It bleeds like hell especially if you are fighting british snipers because the second you rush the snipers with light vehichles, and AEC will usually be ready for you. I would say 9 pop is balanced.

Just my opinion.


21 Nov 2019, 11:48 AM
#5
avatar of DonnieChan

Posts: 2272 | Subs: 1

jump backJump back to quoted post21 Nov 2019, 09:01 AMRitter
At its current form the sniper is a waste of ressources.
Needs urgent fix.
Reduce Pop from 9 to 7.
And add a sniper to make it 2 per squad.

The sniper is one of the weakest I have ever seen in my experience with world war games.
And its micro intense. Nobody needs such a micro intense, vulnerable, weak, overpriced and lonely unit.
And who had this funny idea to raise the pop to tank level?!

Most of the time if u combine snipers they shoot at the same model. So for 2 sniper shots at the same time u only get 1 kill. That is another point why they are so ineffective and reason why the squad should be at least 2 men big.

The sniper is a disgrace to all serious ww2 fans!


1. no
2. playercard pls
21 Nov 2019, 18:26 PM
#6
avatar of Aarotron

Posts: 563

Big popcap is there for reason. Fighting against snipers is already quite infuriating experience in most cases and i sure as hell dont want more of it. Snipers are really strong already, as strong recon and ability to win you squad to squad level fights just by poking few shot.
21 Nov 2019, 18:37 PM
#7
avatar of blancat

Posts: 810

21 Nov 2019, 21:18 PM
#8
avatar of Ritter

Posts: 255

Permanently Banned
So because u dont like it u want to keep it weak. That's a strong argument... :S
21 Nov 2019, 21:58 PM
#9
avatar of WAAAGH2000

Posts: 732

Agree reduce population
22 Nov 2019, 00:43 AM
#10
avatar of Farlon

Posts: 184

jump backJump back to quoted post21 Nov 2019, 21:18 PMRitter
So because u dont like it u want to keep it weak. That's a strong argument... :S

So, just because you have no idea how to use it, you want to buffit? That's a strong argument... See? We can do it too.
22 Nov 2019, 02:32 AM
#11
avatar of SkysTheLimit

Posts: 3423 | Subs: 1

jump backJump back to quoted post21 Nov 2019, 21:18 PMRitter
So because u dont like it u want to keep it weak. That's a strong argument... :S


I think you'll find that a lot more people than him don't like snipers

You'll find way more people in favor of outright removing them than you will who want them buffed
22 Nov 2019, 03:23 AM
#12
avatar of Ritter

Posts: 255

Permanently Banned
22 Nov 2019, 03:56 AM
#13
avatar of SkysTheLimit

Posts: 3423 | Subs: 1

jump backJump back to quoted post22 Nov 2019, 03:23 AMRitter
they r babies


Lol says the guy whining that they aren't good enough
22 Nov 2019, 04:51 AM
#14
avatar of thedarkarmadillo

Posts: 5279



Lol says the guy whining that they aren't good enough

And countless other things as well...
22 Nov 2019, 07:12 AM
#15
avatar of Ritter

Posts: 255

Permanently Banned
I was wrong about the sniper. It should actually be 5-6 pop.
It needs to be taken into consideration that it's just 1 man not a 4 man squad.
22 Nov 2019, 08:22 AM
#16
avatar of thedarkarmadillo

Posts: 5279

Population is a representation of impact. High impact units take up a larger portion of your army. And snipers are high impact units. More so than most singular squads, thus the higher pop.
22 Nov 2019, 11:38 AM
#17
avatar of dasheepeh

Posts: 2115 | Subs: 1

for the love of god, don't buff snipers in any way
22 Nov 2019, 13:09 PM
#18
avatar of distrofio

Posts: 2358

I don't see not even the smallest effort from OP to show why buffing snipers is a good idea.
22 Nov 2019, 15:36 PM
#19
avatar of SeductiveCardbordBox

Posts: 591 | Subs: 1

Buff snipers so hard they vanish from the game forever

Replace with pathfinder squads

Problem solved
22 Nov 2019, 18:52 PM
#20
avatar of Ritter

Posts: 255

Permanently Banned
Buff snipers so hard they vanish from the game forever

Replace with pathfinder squads

Problem solved

comments like this are evidence that many of you have a hate towards snipers and are thus bias who wants to see this unit removed or nerfed. Just bc u dont know how to counter it doesnt mean it should be weak and removed. Thats really weak. To the opposite, these units should be buffed to remove players like u from the coh2 world.
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM

Livestreams

unknown 38
unknown 6
Germany 7
United States 2

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

532 users are online: 532 guests
1 post in the last 24h
6 posts in the last week
64 posts in the last month
Registered members: 53504
Welcome our newest member, taikubetnet
Most online: 2043 users on 29 Oct 2023, 01:04 AM