The League of Heroes by Maza and Project Electronic Mushroom
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Best of luck to all participatives !!
Posts: 61
Great work good initiative i hope to watch great games so pls upload links when available
Best of luck to all participatives !!
Thank you. All the games we are planning to broadcast live . Replays of games sure to be in the public domain .
Posts: 5441 | Subs: 36
And in 3vs3 4vs4 you really need to make 2 games of each other. Atm in 3vs3 4vs4 axis are much easier. ( 4vs4 search: 5% allies, 95 % axis, any question?^^)
And I know that a lot of teams/ clan, who play 4vs4, play only axis( or can only axis). If you want to be a Hero of the league you should be able to play both fraktion in 3vs3, 4vs4.
I guess i speak for all, that its better to play 2 more games for the fairness, instead of playing 2 games less (from the time)
Posts: 558 | Subs: 2
thx !
Posts: 558 | Subs: 2
Ps. angermuende has nothing to do with bad balance. i play 3v3 axis/allies, never need to veto it with both factions. axis has flames and indirect fire for that ''unbalanced'' cutoff point. and so does allieds. u just need to adapt with map, id prefer maxims in that map, not SC spam. so its not that map is unbalanced, its prolly best 3v3 map in game, with all factions. (well 3x okw might struggle, but thats ur choice if u play with that) just my opinion, but i think that saying that map is unbalanced, is just simply some1 doesnt like the map. dont see any greencover unbalanced areas in that map.
Posts: 61
I agree with Gdot and Jadmage. Their and mine team play a lot 3vs3, 4vs4.
And in 3vs3 4vs4 you really need to make 2 games of each other. Atm in 3vs3 4vs4 axis are much easier. ( 4vs4 search: 5% allies, 95 % axis, any question?^^)
And I know that a lot of teams/ clan, who play 4vs4, play only axis( or can only axis). If you want to be a Hero of the league you should be able to play both fraktion in 3vs3, 4vs4.
I guess i speak for all, that its better to play 2 more games for the fairness, instead of playing 2 games less (from the time)
As we have mentioned.
8 games in a match is a lot of ( very long stream ) . Secondly by the rules of the League of Heroes players have changed in the same disciplines that would mean 8 players per team (these teams is very small ) . 3х3 4х4 similar regimes. And we have decided that this will be two games. The team that plays the Wehrmacht 3х3 4х4 will play the Allies. But we have increased the importance of giving 3x3,4x4 games to win more points. Three or four points as opposed to two points for mode 1x1,2x2. If we add more games 3x3 4x4.To and we will have to reduce the number of points for a win in them. That will eventually lead to the same now. But added two problems: 1) The long stream, long matches (which will be difficult with different continents) 2) The minimum number of players in the team 8.
Therefore, in this season, it will remain unchanged. In the following season, we may change this. But everything will depend on the popularity of a particular regime ..
Posts: 61
Heyyy, where do i get more information about schedules etc and how they are made up ? u decide them or we make them up with opponent ? we have guys at different time zones, so it would be important to know schedule like week before game is ?
thx !
Do not worry. Post the schedule laid will be advance. As soon as the end registration.
Posts: 5441 | Subs: 36
As we have mentioned.
8 games in a match is a lot of ( very long stream ) . Secondly by the rules of the League of Heroes players have changed in the same disciplines that would mean 8 players per team (these teams is very small ) . 3х3 4х4 similar regimes. And we have decided that this will be two games. The team that plays the Wehrmacht 3х3 4х4 will play the Allies. But we have increased the importance of giving 3x3,4x4 games to win more points. Three or four points as opposed to two points for mode 1x1,2x2. If we add more games 3x3 4x4.To and we will have to reduce the number of points for a win in them. That will eventually lead to the same now. But added two problems: 1) The long stream, long matches (which will be difficult with different continents) 2) The minimum number of players in the team 8.
Therefore, in this season, it will remain unchanged. In the following season, we may change this. But everything will depend on the popularity of a particular regime ..
Mohican: I don't think that you can stream every single game anyway or?
I understand the rules for 1vs1, 2vs2, that everygame another guy has to play.
In 3vs3, 4vs4 i would say, its possible that the same players play with. (So you just need a 4 man team)
From the time: in a 3vs3, 4vs4 you can have 15 min game until 1 hour, thats true, but normally the game should be over after 25,30 min for the allies. If not normally the axis win (lategame).
About the team that plays the Wehrmacht 3х3 4х4 will play the Allies: So every will want to play allies in 3vs3, because the chance to win in 4vs4 with axis is higher --> 1 more point for them. ...
For sure its your cup, so your rules, thtas are just suggestion, because i have a lot of experience in 3vs3, 4vs4.
The question is, where is your focus on this cup? On a 1vs1 / 2vs2 cup or in a good 3vs3, 4vs4 cup.
Posts: 5441 | Subs: 36
Sittard summer, Lazur facotry, lanzerath ambush, Steppe should be out of the pool. (unfair sides or completely axis favour)
Suggestion: When 2 teams meet each other, both teams veto maps out of it. So the last standing map will play. So you don't have to think about which map you do in and which not
Or: The allies get the better side from the maps.
Posts: 61
About the maps:
Sittard summer, Lazur facotry, lanzerath ambush, Steppe should be out of the pool. (unfair sides or completely axis favour)
Suggestion: When 2 teams meet each other, both teams veto maps out of it. So the last standing map will play. So you don't have to think about which map you do in and which not
Or: The allies get the better side from the maps.
I have a few ideas. But while there is no final decision. Or will we allow alternate retracting cards. Or one team chooses a map the other team chooses a faction. But this is only as fo modes 3x3 4x4. There is a third version of the team that plays the Wehrmacht 3x3 4x4 will play the Allies.
Posts: 61
Posts: 1122
Aangermuende has nothing to do with bad balance.
Really? I lost 60+ or 70+ streak on this map. Not because i did something wrong but because it is axis map. Maxims you say? I wish you luck with maxims against double german mortars, which cant be flanked thanks to abundance of buildings. Same goes for OKW med HQ. And then thanks to tunnels its impossible to use tds on this map (no room to maneuver, paks destroy everything)
Maybe i play it wrong, but in my book this map is worst 3v3 map.
Posts: 558 | Subs: 2
Really? I lost 60+ or 70+ streak on this map.
Maybe i play it wrong, but in my book this map is worst 3v3 map.
wow rly ?as usf, assault engineers with flames or rifles with flamers usually rolls the map, axis mgs are so screwed, bcoz so easy to flank, also mortars are easy to flank, lots of sight cover. if u go with maxims, 2 of ur opponents starts spamming mortars, you should have won game already. Try to counter katysha for ostheer mortars. And yes, bit harder to move around the map, unlike in steppes. But u got excellent sight covers, helps a lot to get away with tank/attack unnoticed. But the real balance issue is usually greencover areas and choke points. not that u dont like the map. For example sittard and pavlov are unbalanced(pavlov would be cool if not that free fuel) city 17 was unbalanced until they balanced it. Angermuende is urban map. harder to manouver, but easier hide. thats not unbalance thing. Just sayin
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Posts: 104 | Subs: 3
Just want to say that I have really been enjoying the League.
Thank you very much! We also enjoy holding the League and we understand that it is interesting for players and spectators.
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Posts: 61
Маза! А где турнир то? Где гранд-финал? Заглохло все? Или уже прошло все, что-то я не пойму. Нигде ни хрена не видно.
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