I greatly dislike emplacements and I feel that they have made the game much less fun (specifically in 2v2 on most maps, and on basically all 3v3 and 4v4 maps).
Problems from a game design and balance perspective:
1) They encourage static, artillery-based game play. Gone are the wide ranging flanks, dynamic maneuvers, fast-paced battles.
2) No hard counter. Most units in COH2 have something they are weak against. With brace, emplacements are very difficult to destroy. So for a Brit, they have little strategic reason to choose something other than an emplacement, while for the German factions they have to rely on baiting the brace and then striking when the emplacement is unsupported. So there is only 1 viable play-style to fight both with and against bofors and mortar pits.
3) Balance - the most mind-boggling thing for me is that a bofors can barrage and kill an AT gun that is firing at it through the fog of war.
These points do not really apply in 1v1 since in that match-up, spamming is less viable and the German can double-down on other areas of the map until later in the game.
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#Steam AliasWL%Streak
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