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Two Fronts Update

10 Dec 2013, 20:41 PM
#2
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

Excellent trailer video! Love the atmosphere :wub:
10 Dec 2013, 20:47 PM
#3
avatar of wehrman

Posts: 80

thanks for continued support on VCOH. I know it doesn't benefit the company much perse from a P&L perspective.

Hope to see the new and improved western front in time for my holiday break so I can spam some games : )
10 Dec 2013, 21:16 PM
#4
avatar of Stonethecrow01

Posts: 379

Looks awesome. Can't wait, excited to try the new changes =)
10 Dec 2013, 22:08 PM
#5
avatar of sevenfour

Posts: 222

Input lag, new replay functionality, new maps... sounds good. Also, AT guns cost finally reduced, I`ve been waiting for that one:)

10 Dec 2013, 23:12 PM
#6
avatar of hubewa

Posts: 928

I love how they always include an AUD price so that they can rip us off.

Scumbag retailers/marketers
11 Dec 2013, 01:30 AM
#7
avatar of VonIvan

Posts: 2487 | Subs: 21

11 Dec 2013, 03:42 AM
#8
avatar of KingAnj

Posts: 75

Will this be it for a while? can i try to play this game with having the meta-game be built? or will we change all the units again come January 10th?

Regardless, HOLY CRAP, very good job. The DLCs actually look well done and worth buying.
I'm excited to play again!
11 Dec 2013, 17:09 PM
#9
avatar of JellowBelly

Posts: 38

Nice patch! Good to see Vcoh getting some attention. Very nice to see Moscow outskirts removed from 1v1 rotation.
Only Relic postRelic 11 Dec 2013, 22:31 PM
#10
avatar of Noun

Posts: 454 | Subs: 9

jump backJump back to quoted post11 Dec 2013, 03:42 AMKingAnj
Will this be it for a while? can i try to play this game with having the meta-game be built? or will we change all the units again come January 10th?

Regardless, HOLY CRAP, very good job. The DLCs actually look well done and worth buying.
I'm excited to play again!


This will be the last major update in 2013.

Beyond that I can't say at this point, other than 2014 is going to be exciting.

11 Dec 2013, 22:44 PM
#11
avatar of MajorBloodnok
Admin Red  Badge
Patrion 314

Posts: 10665 | Subs: 9

jump backJump back to quoted post11 Dec 2013, 22:31 PMNoun


This will be the last major update in 2013.

Beyond that I can't say at this point, other than 2014 is going to be exciting.



Our saviour? Can I say that? :D


http://saga2012.com/?id=s13120614266262841
11 Dec 2013, 23:20 PM
#12
avatar of ROCCAwarMACHINE

Posts: 92

no new DLC comanders, makes this patch divine

really good improvment for the game, steps forward and none backwards...hope this trend will continue in future

12 Dec 2013, 21:41 PM
#13
avatar of FestiveLongJohns
Patrion 15

Posts: 1157 | Subs: 2

This patch looks great, and I can confirm that the unit responsiveness is much, much improved with these changes. Thanks!
13 Dec 2013, 16:55 PM
#14
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

Additional updates:


Updates December 10th, 2013


The following changes were included in our December 10th release without being communicated out to players. We apologize and are looking to improve our internal processes to ensure that these sorts of 'ninja' changes do not get included in the game without being included in our changelog.

Bug Fixes

Fixed an issue conscript assault package providing conscripts with a single player PPSH, they now use the same PPSH as shock troops

Balance Changes

Panzer Tactician cost increase from 30 munitions to 40 munitions
Conscript PPSH upgrade coast adjusted to reflect the performance of the new weapon from 20 to 10

CP System Adjustments

Shocktroops CP reduced from 2 to 1
Guards CP reduced from 2 to 1
G43 reduced from 4 to 2
PPSH reduced from 4 to 2
KV8 increased from 8 to 9
Opel Bliz truck moved from 2 to 3

Map Changes

Semoiskiy fuel points moved from mid north south to north and south of player spawn in order to reflect the more classic layout

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