Only counter battery needs some tweak like ammo cost or timer on it.
PS
Funny how you say LeFH could be countered but it's deleted by off map...
But wait! What's the counter for OKW Med+Schwerer+ISGs? Yep, ML-20! Oh but it's ereased by off map as well... |
Can't believe noobs like you still complaint about volks.
They are not cheap, they have no AI weapon upgrade, while noobs like you can blob BAR rifles all over the place.
Im sorry, but my noobs skills are way worse than your since you use Sturmtiger on braced/ready to brace emplacement and then whine about it
_____
Ok if cost matters, let's count 10min up keep for Bofors, shall we? |
Vet 5 volks are still killed by allies VET 3 counterpart ( for cons you need ppsh to do something great )
Schwerer cost 300 mp 135 fuel and you loose the ability to build tanks if you loose it
Latest news! You don't fight vet 3 Rifles with Volks. You use tank for this but when enemy needs a vehicle to fight Volks blob, Volks defend themselves.
Schwerer is a tier buidling not a unit therefore comparing costs is dumb.
Cons ppsh are great lel |
- All faction can blob infantry, its still easy to handle blob.
- Schwerer dont have Brace and cant suppress you at 100 range
- If you loose a Bofor, you dont loose the ability to build tanks, with Schwerer you do
That fearsome insta vet 5 Cons, Grens and Tommies blob able to handle infantry and vehicles.
Schwerer has more HP. Does not eat you pop cap/up keep and it's a building which serves also as a free unit. It also does not limit your army like bofors (AEC)
Comapring price of a tech building to unit... |
So... If it takes almost no skills to build an emplacement and way more skills and micro to kill - it's bad.
But when Volks blob needs no skill, just a-move and way more skills to counter it with combined arms it's L2P?
And Schwerer is just L2P while Bofors is OP? |
This goes for ALL indirect fire unit placed too close to shot blockers.
Mortars and arty are not exceptions here, that is why players don't put them right next to the tree lines, but if you have driven up stuka there and fired, 100% your fault.
Actually, its pretty much 100% players fault every single time when you hit shot blockers on indirect fire unit that is MOBILE.
But AVRE is supposed to ignore shot blocker, right? |
Not only Stuka.
Once I used AVRE on Minsk. Went around the whole map, hid behind trees on the left side of south fuel point and fired shell at ISGs on the other side.
Shells stopped at trees |
It's hopeless, that's why you should get 2 of them. |
I'm totally testing this after class, it sounds kinda cool and I've never really used those AP mines before
Go for it!
Double DHSKs make Maxims look so poor. They can stop anything
Tho, there is an epic moment in this replay when lone M42 holds a bridge against Panzer IV |
I have some easy & cheap games with emplacement and some games when I struggle to keep them alive and I end up with huge MP.
So goes what, it's a problem of coordinated attacks and finding right solution. If one team can do it, other team can also.
You just have to forget about blobbing a-move with volks and start to make combined arms + flanks and attacks from many directions.
Sure, there are problems on some maps, but you have vetos for this.
Once when there was a whine about Crossing that it's Camping in the woods and it's so axis' favour I heard only "veto it" but now when it's brits' favour you suddenly cant veto it? |