Whatever... it hasnt failed me yet. Cant say the same for my Ostheer anti-maxim tactics.
Thats saying if you build an AT gun after 3 maxims without knowing whether or not the enemy does produce a vehicle. It hasnt failed me yet because the enemy is too busy spamming maxims and by the time the flak halftrack bites away his maxim lines, the damage is done and he is forced to counter with real balls. Also, one AT gun cant protect 3 different maxims so its only a 1/3rd chance of blocking successfully - thats saying if i dont somehow magically flank the halftrack and surprise the AT gun and the crew is forced in a recrewing cycle until its dead. |
A 320 mp extra kind of eats into the budget of spamming maxims, meaning you cant spam maxims. Same for making cons. Its not maxim spam otherwise. Maxim spam is a maxim placed at every chokepoint making enemy advancements impossible. Its 3 maxim straight build order or bust. |
Then i just beat maxim spam by forcing Soviets to counter me with something other than maxims? Maxim spam isnt maxim spam if the Soviets open up with anything more than one conscripts and the maxims. 20 mm will eat the conscripts and then the maxims. Maxim spam will get broken if Soviets anticipate with an AT gun, but chances for the average maxim spammer to do that are rather low - building one after i kicked his maxim front line to bits mean i won the maxim spam.
The kubel flank also involves an infantry unit. If i flank with the kubel, it means its not in the maxim arc. I dont think im that stupid, so if i see the conscripts first alongside the maxim, ill deal with them before the maxim. If the maxim turns to fire on the kubel at any point, it means i won as i flank with my squad and destroy it, even if i lose a kubel. |
Lol, OKW kicks maxim ass. Maxims will shred kubels in a straight fight, but driving one around the maxim will force it to turn and then you eat it alive with a sturmpioneer. Or you can use the 20 mm flak halftrack, because it simply wipes squads and suppresses them in one burst. You DO NOT have the right to say OKW cant counter maxim spam. |
Ap rounds for the kubel does sound nice, but one thing i really want for the kubel is a "Keep position" ability. Whenever a kubel pivots, it loses its suppression power and get screwed over. When one squad enters the far arc of the kubel, it suppresses it, but when another squad enters the opposite end of the arc as well, i command my kubel to target it, but instead it pivots (even though the squad was in the arc) to center the squad into the arc and then it gets raped because it lost its suppression. This ability given at vet 0, as well as maybe some pathing upgrades would satisfy me.
I want the mg42 to pivot, not the whole darn thing. |
Yeah, it is called "OP", or Over-Powered. It is America, so apparently it must have it. |
"Royal Tiger"? Uh... ET Version 2.0? |
It certainly doesn't belong in T4. Replace it with the infrared halftrack?... The convenience of the luchs needs to come much earlier, and all the infrared halftrack is is support. The Schwerer Panzer HQ is heavy tank "support" and the likes anyways... |
Thread: Panther14 Jul 2014, 00:48 AM
It misses at stupid positions in battle that causes it to lose skirmishes with other tanks. And since it misses, you have to wait some more to see it miss and hit the ground again. For what reason is it innaccurate? |
Some planes the OKW base structures just dont shoot at. It could be simple coding just to have them ignore fuel planes. However, flak halftracks and the schwerer panzer HQ would still own it nevertheless. |