that would explain it, but still doenst make sense why it is different for both events..
Different HP is needed to repair becouse different HP is needed to damage the engine. Mines damage engine at 100% and snares at 75%. They were both 100% but relic changed this becouse fausts and AT nades made game too static in their minds. |
Two words: risk management /thread |
I don't know what DevM did or did not do to avoid bugsplat. If he isn't aware of it already, he should be restarting the game between each match to avoid that behaviour.
However, the CoH2 is what it is, and DevM might be using a different rig from the other players. Maybe there's something about DevM's machine that causes stability problems to CoH2.
To avoid similar issues in the future, why not just make it a rule for the bugsplatter to provide screenshots of the splat?
If there is something wrong with his machine, accompanying software, coh2 installation or whatever else he had enough time to solve the issue before semi final. If you were #1 seed and during training you would suffer bugsplats every few games would you just let it be or would you do whatever you can to solve this? My assumption, but only assumption is that devm just thought "what a shit game this is" every time and did nothing to help himself.
There have been other other bug splats in GCS so far for other players, although DevM has had two, and we would definitely ask him to check out his hardware before the final, luckily he won't be playing on his own computer for the final.
What were the other bugsplats? I don't remember them, but I would like to hear about them. Was that during qualifiers? I didn't take qualifiers into my calculations becouse that was too much work. |
Can you back up that statement with a source? I'd be interested to read or have a look at it.
Here is the source: http://tiny.cc/COH2GCS
The bracket doesnt include rematches so you have to add one match to DevM - Talisman.
The VODs showing that additional, bugsplatted match happened should be possible to found on Stormless twitch page. Same with the bugsplat that happened yesterday.
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I don't have much of an idea about motorsports, but I'd imagine it's different. Engine breakdown is essentially a hardware issue that is your and the team's fault.
In this situation, however, DevM is not to blame. It is purely an issue out of his control due to the way the game is coded. Literally anyone can get that crash. It's happened to me quite a few times with CoH2, and I like to think I keep my PC clean, and I have good specs. I don't know if restarting the game actually helps, since I've had it happen both on fresh starts of the game and when I've already played a few games.
The bottom line is: there is no known way to avoid bugsplats. It can happen to anyone, at any point. In tournament games, situations like this need to be judged on a case-by-case basis, you cannot just go by the rules themselves.
There were 98 GCS matches played up to current date (including rematches). 16 of them featured DevM. In 2 of his matches he bugsplatted. That means he bugsplats every 8th match, while all the other players played 82 matches without a single bugsplat. Are they magicians? Should they play lottery? No. They just know what they are doing and respect the tournament enough to do everything they can to avoid such problems. And I would expect similar behaviour from #1 seed. |
It was a bugsplat though, it was an odd situation where a player about to win bugsplatted. I'm not saying we did the perfect thing, however it ended in a direct rematch that DevM won, so I really don't see the problem.
Well, I'm not saying that devm didn't deserve to win. He played better and he would have won in ace game even without additional handicap. I'm just saying that in future tournaments there should absolutely no tolerance for bugsplats. Especially in BO5 and up.
For example in motosports if engine breaks in a car nobody says "Well, we do admit he lost this race but he should start one lap before everybody else next time becouse he had a bad luck". No. He just loses the race. And that is all.
Not to mention that if devm played a game more he would know how to avoid these situations so one could say that bugsplats are his disadvantage. |
I agree with what you're saying a little bit here Cruzz, however you're basing it on the assumption that DevM is being negligent in some way, he could have just been very unlucky. We just don't know. What we do know is that CoH2 can bugsplat, and it has happened to the best of us. Hell it once happened to Relic themselves on stream.
Isn't being very unlucky the reason why all the matches are BO5 though? You already have it covered A_E. Creating additional, complex rules ad hoc wasn't necessery here. That said I understand your point in some way but you simply make the situation to be far more extraordinary than it actually is. |
Something is wrong with DevM's PC, and he's being arrogant as hell about it in that chat. He's crashed twice now in just this tourney, nobody else has and speaking from personal experience crashes with a freshly restarted instance of coh2 after the first 30 seconds of starting the game are practically non-existent. It has probably happened once or twice for me, in 4 years and over god knows how many games.
I don't see how getting extra leeway for what should've just been either a rematch or a regular loss with VP lead for G5 is showing "honor".
+1 I agree with every single word. |
Yes, I agree. Well, mainly I wanted to know whether many player experience those bugs, especially the fairly young (or so it seems) "failed to create dump file" crash. But, I guess, there is nothing to be done?
Most problems I recently heard of are connected to either windows 10 istelf or its last big update. In this case, relic may try to do something to increase compatibility with microsoft youngest child but it's still relic so you never know if they are going to pump a fix in a week, month, or never.
If you want to check if that is the problem and you have some free disk space you can try installing windows 8 as a second system, installing coh2 there and checking if it works. Of course it doesn't make sense if you don't use windows 10 but as I said, most players who have problems with bugsplats nowadays do use win 10. |
Yes, I understand, yet we have completely different PCs and specs and still see a lot of crashes (not only for us, our enemies also regularly have crashes). So it seems the game is pretty succeptible to crashes and doesn't seem to be compatible with too many programmes, OS, etc.
Well, yes, the engine code is buggy and nobody says otherwise. Just thought this thread was about helping you to solve the problem on your machine, not about stating the obvious. Especially as I can assure you that relic won't touch the code of the engine, no matter what. |