Commisar doesn't have any auras.
FHQ has short, timed one.
KV one is pretty pretty much glorified oorah.
Unless vipper found a way to move and blob buildings around the map or recruit axis officers to the allied cause, its a non issue - again.
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Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Post History of Katitof
Thread: [Winter Balance Update] SOV Feedback9 Dec 2020, 09:19 AM
In: COH2 Balance |
Thread: [Winter Balance Update] SOV Feedback9 Dec 2020, 09:11 AM
AT PFs don't need multiple squads of them to hurt tanks fast, so its balanced. In: COH2 Balance |
Thread: [Winter Balance Update] SOV Feedback8 Dec 2020, 23:33 PM
And guess fucking what, it would arrive ONE FUCKING MINUTE LATER on CURRENT LIVE PATCH, because you STILL CAN FUCKING UPGRADE IT AT T3 at 20 more fuel due to need of molo and at nades. Does it make that big of a difference? NO because all you potatoes always ignored it for T-70 and weren't even aware how early it could arrive ALREADY. And god fucking forbids you can't drop and roll over cons with volks and grens with no effort anymore. THE FUCKING SKY IS FALLING! CONS HAVE A COMPETITIVE UPGRADE AT COMPETITIVE TIMING! In: COH2 Balance |
Thread: [Winter Balance Update] SOV Feedback8 Dec 2020, 23:14 PM
How is that wrong? If you go for T4 unlock, they will appear between 12th and 15th minute. T-70 when rushed on good map control arrives around 8th-9th minute. You need half the resources of T-70 to unlock them on life. On preview you need a third. That means you can get it 1-2 minutes earlier then you can get them on life. Also, this is a lot of assumptions? I'm a top 1v1 player, I've experimented with it a lot, and in probably over 30~~ games used the early at-nade-Molo mobilize reserve rush. Even more bizarelly, thinking ostruppen have served their purpose by the 5th minute??? This is now how coh2 works. Ostruppen generally only become useless by the time 7men come out, in any other matchup they are still extremely strong because of their sandbags and their cover bonus. But 7men makes that completely useless Then you are very well aware of timing when T3 can be put up and how long it takes to get 40 fuel vs 20 fuel. Now, if you top players, are still mentally capable of building soviet T3 without pretending that T-70 with a build limit of 1 is the only thing it unlocks, I would advise you to check the reality and the timing to unlock 7th man through T3 instead of T4 on life. You'll find something very interesting about 7man con timing-mainly, the fact that it arrives 20 fuel earlier on preview then life. Jeez, I'm getting secondhand embarrassment from you. Please for the love of god actually play the preview before shitting up the thread. You don't need 2nd hand embarrassments. You're doing a good job all by yourself, like that HMG42 thing where you didn't knew how animations work and thought it doesn't traverse so yeah, pot, meet the kettle. Just because you know how to drive car very well does not mean you know how the car actually works. In: COH2 Balance |
Thread: Penals, the Elephant in the room8 Dec 2020, 21:48 PM
He said it multiple times by now. He wants 2nd conscript squad with different name and less potent upgrades. In fact, if you go through his post history, you'll see he wants heavy nerfs on everything that's stronger then grens and he calls that "buffs". In: Lobby |
Thread: Penals, the Elephant in the room8 Dec 2020, 20:31 PM
So you want to have cons split into 2 units. Yeah, no, that's never gonna happen and I can't stress how stupid the idea is. In: Lobby |
Thread: [Winter Balance Update] SOV Feedback8 Dec 2020, 20:26 PM
Had a few games with sov, 7 men arrive way to early and ostruppen is now not really that strong anymore i feel, Essentially at around 5-8 (Whenever t3 is build really) ostruppen fall into complete irrelvancy since the 7men conscripts will push them out of the map, combined with m42/zis and sandbags makes for a horrid opponent to go up against. And incredibly easy to play for sov. The matchup for wehr is insanely difficult now i think. I will test a few more games but the meta is so incredibly rigid. Ostruppen genuinely feel like the only option when playing vs sov rn. 7-man cons arrive approximately 1-2 minutes earlier then they do currently on live. You feel they arrive way too fast likely because you haven't played a singular game with unlocking them through T3 and always got them by T4, where most people get them, because side costs involved are too great outside of 3v3 and 4v4. And osttruppen have served their purpose by 5th minute already. In: COH2 Balance |
Thread: mainline infantry8 Dec 2020, 12:39 PM
You have spios and you should always be able to outnumber them. Kubel is also surprisingly effective vs tommies if there is no UC around and if there is UC, you can easily, especially now, outcap brit and get to LVs faster. Its also much easier to close on IS with volks now that IS no longer is capable of easily bursing model down. So yeah, that matchup is fine in early game. In: Lobby |
Thread: [Winter Balance Update] SOV Feedback8 Dec 2020, 11:46 AM
These units should never have been implemented into the game, because they create very unhealthy dynamics and pretty much always require doctrinal counters or incomparably larger army push to even stand a chance of destroying one. Consider yourself lucky if you lose less then 3 T34s while trying to take down JT. In: COH2 Balance |
Thread: [Winter Balance Update] UKF Feedback8 Dec 2020, 11:36 AM
Its a "compensation" for losing stock capping bonusm, which they had to begin with to offset lack of capping power due to expensive and low in numbers inf in early game. Basically, if you don't get this upgrade asap, you'll be on backfoot in map control game, unless you get 2 REs instead of 1 to compensate for lack of numbers. In: COH2 Balance |
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