Alpha damage AT weapon means little practise when it comes to infatry unless one has enough damage to finish off the vehicle, since the can move away and repair.
Alpha damage is NOT for finishing vehicle.
Its in the fucking name.
Alpha - first - initial.
Its role is to deter vehicle from comiting to the fight.
PTRS is NOT alpha damage deterent, never was and will not be even with the change.
AT satchel is.
In addition PTRS gain an "Alpha" bonus in the patch with reduction of time before firing.
Incorrect, because they can still, at the very most deal 120 dmg on the first volley and its extremely lucky on actual tanks to achieve that.
That's not what alpha strike is.
Alpha strike is high frontal damage.
They don't do that.
The aim time decrease puts them in line with other AT weapons, it doesn't magically makes their shot inflict massive initial damage on a tank.
Accuracy hardly effect their AT capability (already shot will always hit) but it does effect their AI capability.
And their AI capability is completely unchanged compared to current live version, which no one uses for AI or blobbing, despite you claiming everyone would.
Most other units do not turn into AI/AT blobs.
And PTRS penals are no exception here.