I know relic is touting this as progress, but does anyone feel that 19 patches is actually a bad sign of the quality of the product.
That would mean games like SC2 or Dota2 are horrible games.
Take it as the answer.
Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Thread: SEGA Nerds interview with Relic15 Jun 2014, 08:32 AM
That would mean games like SC2 or Dota2 are horrible games. Take it as the answer. In: Lobby |
Thread: Panther overnerfed14 Jun 2014, 23:07 PM
To have it instantly disregarded for not being top 10 player or fighting a noob opponent or whatever you'll come up with as excuse to keep blinders on your eyes and rain excuses on why you refuse to support your tanks with other AT means? Been there, done that. I might post a rep when I'll get a gg, but putting an effort just to have it shot down instantly by likely worse players(yes, this is an assumption) isn't something I consider worth of spending time. If being on coh2.org taught me something, its that unless you are top 10 your reps do not matter and if you are, they still doesn't matter(recent VonIvan replays in maxim spam thread, showing its counterable anyone?). Even unsupported Tiger will go down to a pair of 34/85s and it still isn't bad balance. What I can do however is point you out in the direction of players like HelpingHans who do actually go for T4 and succeed. That is, if you are willing to see a player who actually uses combined arms properly(there is obviously more streamers like that, but they sometimes play soviets). In: COH2 Balance |
Thread: Panther overnerfed14 Jun 2014, 22:43 PM
Apply micro, use 50 range on fausted 34s. In: COH2 Balance |
Thread: Panther overnerfed14 Jun 2014, 22:17 PM
And what did you expected? All your arguments boil down to the fact that either combined arms beat your single unit or 2-3 tanks that costs 280-300 beat single one that costs 175. To me that is not bad balance, but denial to use equal resources in the skirmish and expectation to come on top based on... what exactly? RL stuff that is not relevant? Old patches that are not relevant? Tier cost that is indicator of WHEN unit hits the field, not how strong it is? In: COH2 Balance |
Thread: Remember the Flammenwurfer?14 Jun 2014, 21:30 PM
Its a commander. In: COH2 Gameplay |
Thread: Panther overnerfed14 Jun 2014, 21:26 PM
Makes me wonder how can you win a single game with that attitude. From your posts it seems that no matter how many units you use or have, there is always a pair of 34/85 shooting at them. hint: If 85s shoot at infantry, they don't shoot at panther that can kill them off. hint2: If 85s shoot at Panther, AT infantry support can take them down. In: COH2 Balance |
Thread: Panther overnerfed14 Jun 2014, 20:56 PM
Have you noticed how always behind that shermans or T34s are guards, conscripts,AT guns and sometimes mortars/snipers or maxims? Thats called combined arms. High time to learn it or you'll quit the game crying after WFA hits. In: COH2 Balance |
Thread: Panther overnerfed14 Jun 2014, 20:37 PM
Obviously. For the players that are still stuck in 3 months ago patch, where ost didn't needed combined arms. In: COH2 Balance |
Thread: Remember the Flammenwurfer?14 Jun 2014, 19:55 PM
Remember when at vet2 it hardcountered its own hardcounters that weren't tanks? In: COH2 Gameplay |
Thread: Why this game is almost balanced14 Jun 2014, 19:54 PM
That is one of the greatest issues, if not the greatest. You're fundamentally wrong here. Comebacks are exactly what makes this game and makes it different to others. There is no second RTS, where you can get pushed off/suffer losses and still recover. Besides, on semois fuel point is right next to the base, so unless you were sitting on that, don't expect opponent to not being able to get armor. Regarding spams, whole soviet faction is designed around one spam or another. This is why the tiers are inflexible and units in them effective in given role(except mortars, ZiS guns, SU-76, Katiusha, still somewhat penals who can't compete with ger infantry after T2 is unlocked). Now, that being said, if player spams only one type of unit, it means the counter to it is that much more effective as you counter his whole force instead of single unit or a pair of a balanced combined arms. In: COH2 Balance |