vCoH 'balance reminders' are not relevant because:
- Oberkommando West does not have an (actually good) MG 42 team in T1
You have Kubel and USF is pretty much the only faction its usable against, so no excuse for MG. At 3 min mark you can get HMG34 or just stall a lil bit longer and get fusiliers or other doctrinal infantry.
- Volksgrenadiers actually could be Riflemen if it was a long range fight.
Volks costed 280 in CoH1, Rifles 270. Balance between them was basically same as balance between grens and cons.
Here, price difference is considerable.
- Volksgrenadiers had a good and cheap upgrade to help them stay relevent.
Pshrecks are there to ensure they scale extremely well into late game while AI infantry role gets shifted to doctrinal infantry and obersoldaten.
If you try to play against USF with volks only, without Kubel, you might just as well cover half of your screen and keep playing, thats how much you cripple yourself willingly.