Well, you're a better player then me, so the balance wouldn't matter much anyway.
Your AT team mate is reliable, mine gets anus bleed after every loss, takes long breaks and plays like shit when he returns, did some ATs with Acht, but thats too few to match your and Sius coordination still.
Against players of my skill, its pretty much all about skill instead of balance.
You often act like d-bag with ego somewhere in a stratosphere, but I have no problems admitting that you're better player then me, so dueling again wouldn't change much the end result if I wouldn't be lucky
I don't really like the idea of letting anyone sign up. Alpha testing is important in that the players participating can influence the balance of the game; with this is mind, only top 100 players from 1v1 and 2v2 ranked should be allowed to enter. I definitely wouldn't have faith in the balance team if Relic accepted a rank 2000 Rus only player into the Alpha.
Would that mean that you would lost faith in the balance if you got in?
Last time discussions on balance and feedback was really good and you could extremely easily see the "limited" players and just disregard them.
There still needs to be somewhat meaningful poll of players to get as much automatch games as possible to spot and possibly solve the problems. Mistakes of OKW should not be repeated.
PTRS cons is simply very fun gimmick, players are finding out counters and realizing that call-in armor is needed late game for sov, so less and less PTRS cons are being used.
Tank destroyer is a little bit wider term then 60 range.
Otherwise Puppchen is not AT gun, M-42 is not an AT gun, bazooka is not AT weapon, Pack howitzer is not a howitzer, M3(soviet one) is not infantry transport, sov sniper is not a sniper, KW-8 is not a heavy tank and so on.
But sure, have a point of view as narrow as Su-85 focused vision. I'm sure it'll do you good.