Profile of CookiezNcreem
General Information
Register Time: 19 Dec 2013, 18:31 PM
Broadcast: https://www.twitch.tv/CookieZR6
Website: http://steamcommunity.com/groups/USFOPCOH2/members
Steam: 76561198094724817
Residence: United States
Nationality: United States
Timezone: America/Indiana/Knox
Game Name: CookiezNcreem
Register Time: 19 Dec 2013, 18:31 PM
Broadcast: https://www.twitch.tv/CookieZR6
Website: http://steamcommunity.com/groups/USFOPCOH2/members
Steam: 76561198094724817
Residence: United States
Nationality: United States
Timezone: America/Indiana/Knox
Game Name: CookiezNcreem
Post History of CookiezNcreem
Thread: Sappers flamethrower - Damage against cover26 Mar 2016, 20:26 PM
Was it really that hard to just copy the same flamer relic. A noob modder could've done that. But there may be a reason for this...? Only way I can imagine this being for real In: COH2 Bugs |
Thread: Camoflauge tank hunters25 Mar 2016, 23:09 PM
If you're worried about AA shooting them down, the Mechanized and Recon company recon sweeps cannot be shot down at all. They're probably your best bet, but are in *arguably* questionable doctrines. HOWEVER, If you have a Brit teammate though... Go for those docs. Might be just what you need. |
Thread: Camoflauge tank hunters25 Mar 2016, 19:43 PM
Since it came out at least |
Thread: Camoflauge tank hunters25 Mar 2016, 00:38 AM
Well we don't know what could be done because you don't have a replay: you're identifying the Jp4 and KT as the issues, but there's more to it than that, always is. Did you truly win the early engagements? Did you capitalize on that and close the game? Did you drain a lot of VPs? I can tell you jp4 cloak is actually broken In a way. When they're invisible, nothing can damage them at all, even if you attack ground and hit it.. You CAN use any recon sweep to reveal the jp4...so it can be hit quickly, or avoided/ flanked. A vet 0 major recon sweep for example will reveal it for about 4-5 seconds, enough time for an AT gun volley or two. At the higher vet, you get a second plane for maybee another volley as well. IF you want to throw some $$$, you can buy calliope commander, use it's recon overwatch as well. Being pre-set up with take aim helps alot doing this. But really, that's about all I can tell you tip wise without a replay of the entire game. Save the next one if you can. |
Thread: coh2 dps chart24 Mar 2016, 19:40 PM
Bren lmg is the standard. Vickers K is the upgrade. Those lmgs are identical in all but name, and always have been. Are you looking at the UC vickers K mg upgrade? edit: i think i know what youre talking about now, vickers K adds dps as well as a suppression upgrade, so i think everythings good there. Especially if you compare it with the kubel or WC51. (By the way, firesparks, I dont see Kubel under OKW vehicles or small arms in this spreadsheet?) In: Lobby |
Thread: Cancer Emplacements Commander23 Mar 2016, 00:17 AM
Lefh gets rekt by precision barrage unfortunately. Just need a sneaky squad or teammate recon and RIP It's actually a decent counter otherwise. In: COH2 Balance |
Thread: review requested 2v2 on Across22 Mar 2016, 05:37 AM
When I got pushed off of the bottom point so easily with the Kubel, I decided to get zooks early, plus I was expecting a 222 or luchs early and still thought I would get lieutenant first. I rarely manage to kill anything with grenades so mostly just use smoke. The quick zook on a rifle can work well, but it can also backfire. zooks on rifles in general is very strong since theyre the only AT infantry with a snare, but to me I just think having more guns guns guns early game is more important. leave AT to a squad with bad guns that wont contribute much anyway(RE's) or a F R E E S Q U A D dedicated to it(Captain). Now a BAR ZOOK mix with all infantry is something I did alot back in the day, but that comes down to a luxury; as equipping all those squads like that is a massive muni drain over the course of a game. Plus, you turn into a weapon pinata for volks or something when you give your guys alot of weapons. I almost always equip one rifle with zooks and put lmg's on RE's. The RE's seem to level up faster that way and become more viable units. Maybe it's a mistake - I'll try it your way and see how it works. LMG or even BAR Re's imo got nerfed too hard, requiring vet 3 for the extra man hurts. Obviously your opponents infantry are vetting as well killing your 4 man RE's, which means you have a subpar squad worth a lot of muni basically feeding the enemy vet until they become capable squads on their own at vet 3. Do you ever use the quad halftrack? Would you have rebuilt it if you lost it? Also, if you don't go LT, do you build fighting pits to guard team weapons? I have not played alot of usf lately honestly, but during my last spurt of games I went quad stuart every time. Rebuilding units like that put you in something I call a tech deficit, however which causes scenarios like command panthers appearing when all you have is one stuart for example. Best thing you can do is not lose it, if you do, well youre gonna have a tough time. IF you invest that much into vehicles. And to answer the fighting pit thing, i usually dont go fighting pit since all an OKW player has to do is envelop the target(aka not walk right in front of it and jsut flame nade it from the side and cause alot of pain, maybe with raketen support to destroy it with good measure) and its gone. Would just prefer the quadmount for crowd control around team weapons. With vet working, im gonna give airborne and 50 cal spam with armor company another shot. They may be decent fuel free(Environmentally friendly alternatives as crowd control to the quad. |
Thread: Game breaking exploit 21 Mar 2016, 21:17 PM
immersion breaking more than anything. as long as there arent 0 CP ISU 152s, nbd In: COH2 Bugs |
Thread: review requested 2v2 on Across21 Mar 2016, 05:10 AM
1. Your intial teching was very wierd. You went early racks instead of nades, then put a zook on your rifle instead of one of the double rear echelons you had 2. Infantry company and LT tier dont mix as well as AnyCompany and captain tier. LT Tier is dead. Catch my drift 3. Well LT tier isnt actually dead if you dgo captain too, which you did. You can really create an OP combo of USF infantry and team weapons. But you didnt, no 50 cal, which wouldve helped in protecting your pack howies Speaking of pack howies, you shouldve moved them to the middle(earlier) to help your teammate. They wouldve done serious work on the positions there, and forced your opponents to buy a walking stuka. Which wouldve prevented the command panther from being on your ass so early. 4 If you read my infantry company guide(which is so outdated but hear me out) I emphasisize the importance of buying major tier armor before the priest. The thing costs an arm and a leg in MP and popcap, and you had no armor on the field when you called it. So you basically killed your somewhat high MP flow. 5. I take back what i said about the pack howies, you did move them thought a little late. 5.5 OKW player seems to think obers are the only infantry OKW can build. Im kinda gonna stop my feedback at the 37 mark because i am not a genie, magician/ magicman, nor do i pretend to be. I have no idea how to win as USF on a grindy map like Rhine vs KT's, command panthers, and werfers supported by vetted obers. So USF 101, win before all of that, and it will add at least 5 more years to your life. Or just add a brit to your team. Helps in games like this |
Thread: Fire up and Combined Arms21 Mar 2016, 04:18 AM
Pretty much. i'd still use it though. just for the vehicle range buff mainly. Plus, its not like your squads and tanks are always ALL vet 3. It has its benefits. When you finally shit out your first pershing in a game its gonna be lookin for targets to munch on. Why not make it vet 3 with extended range for 125 munitions to help it and maybe its support vet faster? |
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Latest replays uploaded by CookiezNcreem
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VSLooney ★ NorthWeapon ★ CookiezNcreem ★ comm_ash ★(◣╬◢) wyhnowork (◣╬◢) John1986 (◣╬◢) A Blue Nosed Gopher (◣╬◢) Cracknig#FREEDOMPAINTRAINby: CookiezNcreem map: Steppes19-3,655
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VS⍟USF⍟QueenRatchet123 CookiezNcreem ★ comm_ash ★ NorthWeapon ✪~TAB~72ebel_9 NUFFFYYY ~TAB~ Choccy Starfish ~TAB~ PuppetmasterUSF Allstars vs TABby: CookiezNcreem map: Essen Steelworks3-1,872
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