Profile of CookiezNcreem
General Information
Register Time: 19 Dec 2013, 18:31 PM
Broadcast: https://www.twitch.tv/CookieZR6
Website: http://steamcommunity.com/groups/USFOPCOH2/members
Steam: 76561198094724817
Residence: United States
Nationality: United States
Timezone: America/Indiana/Knox
Game Name: CookiezNcreem
Register Time: 19 Dec 2013, 18:31 PM
Broadcast: https://www.twitch.tv/CookieZR6
Website: http://steamcommunity.com/groups/USFOPCOH2/members
Steam: 76561198094724817
Residence: United States
Nationality: United States
Timezone: America/Indiana/Knox
Game Name: CookiezNcreem
Post History of CookiezNcreem
Thread: Countering Mark Target18 May 2015, 18:33 PM
And the best counter is to just run away until it wears off, sorry |
Thread: Allies (Mainly USF) TD spam.18 May 2015, 13:52 PM
Obvious troll is obvious In: COH2 Gameplay |
Thread: IL-2 Sturmovik strafe18 May 2015, 12:09 PM
Yeah... It used to simply delete multiple squads no matter what, even if you insta retreated, got into a building, anything. If it was called in your VETERAN shit was GOING to die whether you liked it or not. Eve tanks took a ton of damage from it. So the nerfed POS you're looking at now is from the aftermath of what it once was, that video is pretty accurate In: COH2 Gameplay |
Thread: Looking for good COH2 caster contents17 May 2015, 22:11 PM
Hello, I love to watch coh2 casts on youtube, but can hardly find good channels with constantly new content of replay reviews. Imperial Dane with his "Propagandacasts" is very good. Enterntaining, informative, well contructed. Can you give me some hints? Most dont do flat out replays reviews/casts as well or as often as Dane. Hes the only one i've heard of that has "Newbie Mondays,Or Monday Novice Fights." for learning stuff over the cast for free he has to pick your cast though. Now if you send him one Im pretty sure he'll review it over a cast for a cost,its called Propagandareview. not sure about how he actually does it though. you'd have to ask him. But if you're looking for a different caster than him im sorry you're not gonna find one that teaches more often or better than Dane,for free On Romeo's stream is the closest thing to what you're talking about,sometimes people send in replays asking for help and he gives off hints or tips. Hope that helps In: Replay Reviews |
Thread: Replay Review: Need help as USF 1v117 May 2015, 22:04 PM
Alright. Thanks for that, and yeah I was a careless with the M20 in that game, looking back. Same here,Im a USF fanboy as well! But youll become way better than you ever imagined if you learn your enemy Good Luck! In: Replay Reviews |
Thread: Replay Review: Need help as USF 1v117 May 2015, 21:10 PM
interesting..I played this guy today and he did the same thing. Multiple MGs including an MG first build. Early Game Heres what I do; If you see an MG and it suppressedsyou in your first engagement like it did you, then immediately research smoke after your 3rd rifle if you get caught by in its arc. Retreat and then devise a flanking plan. If you dont get suppressed and you can flank it then just fight,flank,whatever...just rear back for a second until your upgrades finish. rush an LT and M20,and from there,get smoke nades after your M20 is on the field,so you can do a combined push with M20 mobility and smoke nades. From there its easy once you push them off becasue MG's cannot counter attack. What you did was kinda wierd, you just got fausted in front of MG and the grens because you sent it in all on its own. use the M20 as a PART of your assault,not THE assault. In your case on this map in this situation however you shouldve used M20 to take his fuel away,and then when he sends grens to counter, you send the M20 back to the middle to attack the now vulnerable MGs stationed there. He also went heavy on tier 1 units,so an AA halftrack wouldve been good too,combined with smoke nade research afterwards of course. So he shuts you down with the MGs and excessive tier 1 opening that you couldnt punish without a well played light vehicle,annd it snowballs. 3 rifles and an LT cannot fight 3 MGs,4 grens,and a pio. its impossible. Now an AA HT,Smoke/nades,4 rifles, and a LT? Definitely can. Try to count how many tier 1 units your opponent has built,or check their base for a tier 2 structure through the fog of war. IF they build 4-5,then go M20. If they build any more than that then go AA halftrack. Itll go uncountered for a while due to Ostheer tech costs. I also checked your playercard and noticed you've only played USF so far. Thats not a bad thing,but as a warm up,or opening game to your 1v1 sessions,try playing ostheer for a game or two each time,so you can see for yourself how vulnerable you are when you open with too many tier 1 units or machine guns against USF. Some Sun Tzu quotes that apply heavily to USF. If you know others and know yourself, you will not be imperiled in a hundred battles; if you do not know others but know yourself, you win one and lose one;(in this case you lost one! ) if you do not know others and do not know yourself, you will be imperiled in every single battle. In: Replay Reviews |
Thread: Relic, you gonna fix 120mm, or not?17 May 2015, 17:26 PM
The problem with nerfing it's damage is that there comes a point where it stops being a 120mm mortar anymore. Imagine the 88mm on a tiger or something being so nerfed into the ground so much that it becomes just like any other Pak 40. Everyone would be appalled. IT is though tiger does 160 just like pak 40 IS2 does 160 just like T34/76 So why cant 120 do 80 like every other mortar In: COH2 Balance |
Thread: Please review my replay, thank you!!17 May 2015, 15:39 PM
Well you named the replay bullshit USF,interesting Early Game You wipe a rifle squad right off the bat. Then lose a pio squad,right off the bat to a nade. You really have to watch late grenade throws from riflemen,really you have to watch this from any unit that has grenades in this game. Not a bullshit USF thing. engagements not over till the exclamation point is above someones units and theyre running away. Dont just assume a 2 man squad is just gonna retreat when he has grenades researched. They will always throw a sucker grenade. Assume that at all times. You handled the smoke nades well. You shouldve counter attacked after pushing off the intiial assault with a 251 halftrack. when you sent that grenadier squad north against the Lieutenant,you had them standing in red cover while capping,so when LT came,he just won the engagement instantly. You cant stand in red cover when capturing points. Its a little thing but you must get in the habit of not doing that if youre gonna go take hostile territory. A Halftrack is so good for engagements like that. even if you're caught standing in red cover. just take cover and reinforce until he retreats. A 222 couldve been good against this guy too,since he didnt build any light vehicle. I would also always go 222 against USF LT tier instead of PAK first. a Pak is overkill against m20 and further exaggerates the tech/numbers difference. A pak will still arrive at the same or similar time as AAHT if you go 222 first. Mid Game This guy built 2 50 cals and a fighting position and you bought a mortar,and you only got 4 kils with it 15 minutes in. You let one 50 cal and a fighting position lock down the entire middle this entire time,and then you basically sat triple capped the entire mid game. Use your mortar and pak to kill that pathetic defense. USF cannot and should not defend. Plenty of offense but no defense. If you've ever played against OKW its the same thing as killing HQ trucks,except way easier. use a pio or something to spot then an MG just in case a blob comes to stop you. then use Pak and mortar. You basically self-denied yourself the middle for most of the game which led to your VP situation at the end. which cost you the game... When you sent your pak down south to take on the shermas...thats never a good place for a pak 40,way over extended. Despite all of this.... You're wiping squads left and right...you actually come to a point where youve basically wiped everything on legs...despite everything...you only have 20 vp left...the cumback is real...seemingly Late game...ohhh late game.. All he has is 2 shermans and a jackson. and 2 rifle squads.. you have twice the force. just lock it down. He's screwed if you get 2 or even 3 paks on top of your force. why did you charge your veteran panzer 4 of all things into that? Misclick? That was a crucial mistake. You shouldve just locked down the south part of the map with infantry and mines.. then had all your paks and shreks and tanks middle. he had nothing but tanks left. Did you know that or did you still assume he had alot of riflemen left? your biggest thing was not getting a second or even third pak after wiping so much infantry.. This hurt to watch..you shouldve won. In: Replay Reviews |
Thread: 2v2 How to Counter 120mm mortar into t34-85 w/ Shock rifle?17 May 2015, 14:45 PM
Are there any good 2v2 streams to watch? Lemon/Ciez and Siberian |
Thread: Mark Vehicle17 May 2015, 14:15 PM
Doesnt increase penetration,only increases damage dealt by all sources by 35% So 160 damage T34/85 will do 215 instead Your teammate's 200 damage jackson will do 270 damage,etc |
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Latest replays uploaded by CookiezNcreem
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VSLooney ★ NorthWeapon ★ CookiezNcreem ★ comm_ash ★(◣╬◢) wyhnowork (◣╬◢) John1986 (◣╬◢) A Blue Nosed Gopher (◣╬◢) Cracknig#FREEDOMPAINTRAINby: CookiezNcreem map: Steppes19-3,666
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VS⍟USF⍟QueenRatchet123 CookiezNcreem ★ comm_ash ★ NorthWeapon ✪~TAB~72ebel_9 NUFFFYYY ~TAB~ Choccy Starfish ~TAB~ PuppetmasterUSF Allstars vs TABby: CookiezNcreem map: Essen Steelworks3-1,875
86073549255491553968518985126551214492974710746438
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