The call for a hellcat is funny. War time M18 where armard with 76mm AT M1A2 gun. The M36 was armed with the 90mm M3 gun. If the later war 90mm M3 gun on the Jackson for the USF in game can not pen the front of a Panther (btw was historically had one of the best front plates of any tanks in the war) then how would a historical 76mm AT m1A2 pen a panther? The hellcat was lighter and faster...but thats it. The Pershing came to late in the war to play a major roll; however, it was armed with a 90mm just like the jackson. Thus how would it theoretically fight better in the game?
BTW......Ik napalms videos, my games were with my good buddy Naplam thank you very much. Furthermore, zooks work great in the game when used in mass and on the weak points of tanks. The combo of zooks/at guns/supporting jacksons does do wonders. Replays can be provided if you need help understanding this concept.
Two words. Rear Armor. A Hellcat was the fastest thing on treads in WW2. If they made it properly here it could flank. The M10 does an OK job as it is for its cost. The M18 should be faster and pack a slightly bigger punch.
For all the touting of maneuvering the Devs did and the flexibility USF is lack luster in the speed department. A Jackson has the Target Size of a Panther and is just slightly faster. Ever so slightly. So it begs the question why isnt it just a Panther clone? That would probably do better honestly.
I want the Hellcat because I want something that not even a Puma can escape. That Permablitzes around the Battlefield to allow flanks that you can actually survive to escape from as USF. If you flank with a Jackson its not going to make it back alive.
I mean whats the point of how the Devs balanced the rear armor of the Heavies if you can almost never exploit it?