Profile of JHeartless
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The PTRS's are fine as they are. Whenever i'm up against Guard Infantry, I always have to be careful with my vehicles or the Guards will completely destroy them. Good range, good damage and fairly cheap; if anything, the PTRS should nerfed since it's ridiculously good for the price. Even in the hands of Conscripts, the PTRS's are extremely potent.
Post History of JHeartless
Thread: Demos for axis24 Apr 2015, 20:30 PM
Add a Goliath call it a day. In: COH2 Gameplay |
Thread: Stuart!24 Apr 2015, 14:21 PM
Exactly what I was talking about earlier. Even its "Useful Abilities" are horribly over priced. I mean just Give it RAM. At least RAM will land 9/10 times and the end result is the same. Dead Vehicle. And it moves around like a T70 that took Valium. Combined with low HPs. I am with Daspoulus though little buffs are needed. Make it OP and it WILL snowball. Either make its performance worth the fuel cost or lower the fuel cost and add some HPs. Even with 400 HPs it would just be a shittier Luchs that costs more and has EXPENSIVE abilities that can rarely be used successfully. In: COH2 Gameplay |
Thread: Stuart!23 Apr 2015, 15:21 PM
Its the M2HB of Light Tanks. Sure its costs more than its worth. Sure its horribly underperforming in its role. But just like ANY OTHER UNIT IN GAME it can be useful sometimes if the planets are aligned properly so there will be people all over the place that say its fine. Stuart is crap. Plain and simple. For what it costs, when it comes, and how it can impact the game even in the very best hands. Just for SNGs calculate the Muni cost of Stun plus Point Blank Engine Shot. It seems the two are meant to be used together. Its horribly overpriced. If anything the Stun shot should be free. The Greyhound costs less and does the job so much better. I could accept the Stuart if it was a 40 fuel unit. Because thats how it performs. In: COH2 Gameplay |
Thread: Riflenades vs. Maxims22 Apr 2015, 14:07 PM
And another comparison in which specific units are compared in a vacuum and at only one specific point in time of a game. Great argument! I mean that. Very good Logic. But there is one huge problem. You just did the same thing. Compared them in a vacuum. The Rnade is insane for more reasons then just the Maxim. At Vet 2 you can hit and whipe squads from outside their visual range that are not Maxims. Rnades are the very best grenade in game right now. Mainly due to the cover mechanics. It as well as other AOE needs to be tweaked. As you have almost no time to react. Voice queues are not enough as there is a buffer for them. Built a tank tank says "Hi I hit the field!" now the Grenade! Scream comes late and you just lost your squad. In: COH2 Balance |
Thread: Silly RNG Instances. Need videos for project.22 Apr 2015, 13:55 PM
Poor Ariana and Christinas lives of course! In: Lobby |
Thread: Silly RNG Instances. Need videos for project.22 Apr 2015, 13:52 PM
Every double death crit tells a story...of a broken window and brand new keyboard. In: Lobby |
Thread: Crouching Tiger; Hidden M10s20 Apr 2015, 16:50 PM
Just M10s giving a Tiger and everything else with Armor such a bad spanking as to think they are OP. In: Replays |
Thread: Opinion Poll: Least Useful Unit20 Apr 2015, 15:17 PM
Both of them have unjustifiably high Opportunity costs to field them. Too much fuel for the Captain Tier combined with the high cost of the Stuart puts you close to the price of a Panther to field it for a Mediocre borderling TERRIBLE unit. Same goes with the Pwerfer. T4 is too expensive and you get a unit thats only marginally useful. I dont think folks are considering this as much as they should. Doctrine choice is also an opportunity cost that some of these units are tied too. In: Lobby |
Thread: Slight M15 Fix19 Apr 2015, 21:34 PM
Think of it as a slight micro tax to pay for it's enormous early-mid strength. I agree. While its a pain in the ass I would say the M15 is borderline OP. Its really REALLY REALLY strong. Should have some sort of drawback. In: COH2 Balance |
Thread: Opinion Poll: Least Useful Unit19 Apr 2015, 21:16 PM
I dont have an issue with its acceleration. But it turns like a damn SU85. Its fine forward and backward. But if this thing needs to make a turn it pretty much stops and pivots in place. So for almost the cost of a rifle squad plus a SIGNIFICANT amount of fuel yeah its pretty useless in the grand Scheme of things. The same could be said of the SU76. IT HAS BARRAGE! So therfore not useless. The Stuart has Stun therefore not useless! The Irregulars have an LMG so they must not be useless! Its really really bad for what you pay vs what you get and the role it plays in its own doctrine. If it cost the same as a Kubel fine thats fair. In: Lobby |
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