No because those are overkill for factions that have plenty to choose from already. Those factions wouldn't need those units to be competitive. They wouldn't be adding it for shits and giggles, but so they could make a well rounded faction. Just because exceptions are made doesn't mean we have to go full retard, adding every prototype ever.
So only one faction gets to use prototypes as their core units? That doesn't sound fair.
Not to mention even their prototypes weren't that great anyway. Their best tank destroyer, of which 2 were made, used a gun inferior to the KwK 40, standard on thousands of Panzer IV's. |
It did exist, it just never saw combat. But you are right this game is all about realistic authenticity. Now if you excuse me I'm going to go watch a replay of my recent game where a cromwell/Jackson combo plowed through the fields of the eastern front. Soooooo much realism.
You know what else never saw combat? T-44, Panther II, T27, IS-3, Maus. Should we add all those too? A Maus would be fun, it's like a Jagdtiger with 360º armour and a turret. |
- 2 hp and it's fine in my opinion. Then it's vurnerable to mortar shots and stuff.
That +2HP exists to prevent RNG Bombs from wiping your investment without warning. |
Implement them as a "Defense of Japan" army with all the weapons that were mass produced before the end of the war.
But then you're just implementing a fantasy fiction army that never actually existed in any form.
You might as well give them T4 Space Marines and it wouldn't be much less out of place. |
Look at the recently released British. They have tons of tricks up their sleeve that don't revolve around tanks (not that I'm discounting their tanks). Base howitzers (which I immediately thought would be a good fit for Japanese when I first played Brits), trenches, emplacements, that kind of stuff. Give the Japanese tough infantry. Give them booby traps. Make ambush camouflage, defenses, and traps a core part of their playstyle.
This works for the British because when you reach the end of your tech tree, you have all the best stock tanks in the game available to you. Centaur > Ostwind, Cromwell > Panzer IV, Churchill > KV-1, etc. There are also PIATs and the 17 Pounder, which the Japanese had an equivalent to neither one.
Lastly, imagine emplacement spam on the Axis side of things. Imagine emplacement and mine spamming alongside Ost CAS or OKW Defensive. It would be hell, it would be frustrating and very unfun. Not to mention it sounds an awful lot like the detested CoH1 British. |
People want to see the Japanese because:
1. It's the Japanese.
2. They're not Germans.
And ignore all other problems with that such as Japan's lack of anything resembling Medium Armour or Anti-Tank (except for mines), and the fact that Japan's fighting entire style heavily relied on everything being fortified and booby trapped before the enemy arrived. It also relied on a foliage heavy environments that the US Marines hated.
Japan put all their effort into their Navy and then their Air Force. The Army was an afterthought, and for the most part this didn't matter because they were either fighting in China where resistance was comparatively primitive, or in the Pacific where they had jungles and heavy fortifications. |
Meanwhile the Luftwaffe 2cm Flak weeps in a corner, rarely able to kill 2 men before being decrewed or destroyed. |
Well...Commando Sten 9mm has a fire rate of 26, which would be 2000 RPM if you equate 16 with 1200 like with MG42. There's never been much logic to how these things are implemented.
Oi Come on you Wankers taking over the fantasy throne from OberKommando West, one unit at a time
Jeez that's insane. I don't see why the Vickers isn't based off the Soviet Maxim, which was basically a direct copy of the British Maxim, which the Vickers was designed from. Or the STEN off the MP 40 or M3 as the 3 were fairly similar.
Question, does the Rate of Fire actually effect the sound of a weapon? Because the Vickers doesn't actually sound as fast as the MG 42, and the Sten doesn't sound faster than the MG 42. I do notice that tracers and impacts from the Commando are insane. Had one Commando and one Shock Troop shoot at a bullet-proof car from opposite sides, Commando's side was a light show in comparison. |
Yes
Damnit Relic, there's a big difference between 500RPM and 1200RPM.
Of course, it is Brits. Seems they took OKW's spot in Relic's heart, getting all the ridiculously exaggerated units. |
It's a near direct copy of the MG42 except with longer bursts with less accuracy and suppression per bullets. Compared to tommies it's cost performance is fine.
So wait does the Vickers have the same rate of fire as well? |