agree that blitz is dumb on panthers and tigers
All I could do is laugh the first time I watched a panther clear the main road in city 17 in about 2 seconds.
The thing is faster than a car. Last night I was throwing out jokes about how fast blitz panthers are compared to how slow the American ambulance is.
Profile of Vaz
General Information
Last Visit Time: 13 Sep 2023, 01:41 AM
Xfire: Elitevaz
Steam: 76561197983031652
Residence: United States
Nationality: United States
Timezone: America/New_York
Game Name: Vaz
Last Visit Time: 13 Sep 2023, 01:41 AM
Xfire: Elitevaz
Steam: 76561197983031652
Residence: United States
Nationality: United States
Timezone: America/New_York
Game Name: Vaz
Signature
29 Jul 2014, 12:16 PM by siuking666:
T34/76 is NOT a joke on my hands; Maybe on your hands you make it suck shit? but on me, No. I can kill a stug with a little micro, go toe to toe with a Panzer 4. Is it a joke? LOL T34/85 is apparently a very good tank. But no one says it "one hit wipe" or elefant penetration; up to a point i think this little medium tank just have too much health and too much firepower with that fuel cost.
Post History of Vaz
Thread: Blitz ability too good?3 Oct 2014, 13:40 PM
In: COH2 Balance |
Thread: RELIC: how about an update_news_something3 Oct 2014, 13:23 PM
I applaud some of the efforts at Relic. Going on a regular schedule to communicate is cool. What I don't like is streaming a single player mission. I can't see how that does anything. It would be better if you play multiplayer for an hour, noun. I really don't understand why Relic needs to hold an NDA. If your testing something, just say your testing it, show a little preview. Yea your going to have some people upset if the design changes, but so what? If anything you'll be able to get more people excited about upcoming features and they will turn into paying customers. Peter used to go on twitch and demonstrate changes to balance before they were released in the dev build and I really appreciated that. Even more so, it would be nice to have a balance chat with perhaps ALL members of the balance team. I know your an awesome guy Noun, no doubt about that, but we really want to talk about balance plans. Balance is always a hot topic with us because it's so awful right now. I would really like it if balance members play against some of the communities best abusers and tell us their thoughts on what just happened to them and if they care to fix it. Your certainly right that not everyone will agree on balance and that's the problem right now. We all are pretty much in agreement that balance is really bad. The balance is so bad that it effects the time it takes us to get matched with each other. Allied players are general quickly matched and axis players have a long wait. It's not a coincidence, it's almost entirely related to the state of balance. For dates, instead of saying soon, you can tell us more rough dates. Within 2 weeks or next week, etc. Surely Sega is giving you or making you produce deadlines for what you produce, so rough dates should be possible. In: Lobby |
Thread: Shot down planes causing massive devastation2 Oct 2014, 20:49 PM
Just thought I would share this replay with the community for the lols. The AAHT does an amazing job shooting down planes once it hits vet 1 and you lock it down. I got the short end end of the stick though and I doubt my opponents even realized it. At least twice my AAHT shot down reconnaissance planes that ended up landing on my majors retreat point, while there was a crowd there, lol. Most of the planes landed on units for some reason. I lost another squad that was just sitting behind some cover and a plane landed on them. In: Replays |
Thread: background video on the main menu2 Oct 2014, 14:49 PM
video shouldn't be making your comp laggy if your going to game. In: Lobby |
Thread: Sherman's AP vs HE rounds2 Oct 2014, 14:47 PM
I notice a huge difference. When it hits and they are bunched up, they are gone. I do the same thing as Romeo, if I'm just fighting infantry and light vehicles it's always on. It's too slow to change in the middle of a tank fight, so once I see a tank I turn it off until there are no more tanks. In: COH2 Gameplay |
Thread: Where are we on recon support? for 2v2 at least2 Oct 2014, 11:44 AM
I just got this guy and I've found him the most usefull. USF has a lack of arty and I think the pathfinders offer the cheapest precision strike. I don't find the American vehicles all that good and usually don't make captain, so a 57 is welcome to my build. My only problems are the range for IR pathfinders to call in arty and my use with the greyhound has not been good so far. Wish it dropped mines. The LMG airborne are really really dangerous and the bazooka airborne fire on the move too! |
Thread: why no sniper in us army ?1 Oct 2014, 19:05 PM
Don't mind him, he trolls so much that he's on auto-troll. It's out of anyone's control at this point. Just laugh a little and move on. In: Lobby |
Thread: why no sniper in us army ?1 Oct 2014, 11:13 AM
OKW has snipers, best kind too. Obersoldaten, they have automatic sniper rifles too, quite amazing. In: Lobby |
Thread: USF Cost of Lieutenant vs effectiveness30 Sep 2014, 21:09 PM
RIP LT In: COH2 Balance |
Thread: why no sniper in us army ?30 Sep 2014, 20:10 PM
US never made snipers in the war, otherwise they would be in the game. In: Lobby |
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Latest replays uploaded by Vaz
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