In the large maps I generally play it is most useful on Agermunde.
That often turns into a motor battle and being able to reinforce larger squad sizes and not needing to retreat is very helpful.
Also Angermunde is narrow and dense and I've been on the recieving end of leapfrogging FHQs pushing down the side.
Rostov it's also useful, because the decisive area is the town and that is really far away from the spawn spots.
That said, everything else you get from the Commander is pretty meh:
2CP 45mm Pea shooter
4CP Armoured Vehicle Detection
6CP Boobytrap
7CP Incendiry Barrage
Only one of those is really any good and by the time you can launch Incendiry Barrages the list of things that can kill an FHQ is very long.
In the early game the Germans basically have:
Mortars (but because of the FHQ will usually come off worst in such an exchange)
MHTs
MHTs with Incen (which will, as noted mess up the support weapons and possible set fire to the building)
222s and FHTs
Or ignore it and go somewhere else, then come back when you have things that can kill it.
It is useful as part of a concerted strategy in the early to mid game, but it doesn't have anything that can scale into the late game.
Profile of van Voort
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Posts: 3552 | Subs: 2
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Residence: Morocco
Nationality: Morocco
Residence: Morocco
Nationality: Morocco
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Resident Soviet Whiner and Grand Master Bias Jedi; General Secretary of the Soviet Whine Hydra Collective; Axis Hating Sheeple; Allied Butt Buddy! Collect Them All!
Also the African Branch of TAB Bulletins
PS: The Italian Army fought with courage and skill
Also the African Branch of TAB Bulletins
PS: The Italian Army fought with courage and skill
Post History of van Voort
Thread: Soviet Forward HQ is completely broken. 20 May 2014, 09:12 AM
In: COH2 Balance |
Thread: Maxim - Enough said19 May 2014, 15:46 PM
click my sig brah. I want to come with you to Alderan and learn the ways of the force In: COH2 Balance |
Thread: Maxim - Enough said19 May 2014, 15:45 PM
Don't you love the way it went from:
To:
My strawman sense tells me that goalposts are being shifted In: COH2 Balance |
Thread: Give me a reason why KV8 is OP?17 May 2014, 01:09 AM
I can't tell if you are mocking me or agreeing with me, but either way thank you for noticing me In: COH2 Balance |
Thread: My tactic: countering ass. grens17 May 2014, 01:07 AM
What, people are complaing about Agrens now? I suggest you further humiliate these people by base-raping them with half a dozen STUG Es In: Strategy Desk |
Thread: What to do about the ISU 15216 May 2014, 09:30 AM
at some point Soviets managed to field ISU-1522 Man that's a big gun In: COH2 Gameplay |
Thread: retreat modifiers15 May 2014, 19:17 PM
He is Marshall Bruce Mathers cousin, Andrew Homer Mathers right? In: COH2 Gameplay |
Thread: Give me a reason why KV8 is OP?15 May 2014, 19:14 PM
Why does everyone cry OP anytime a unit kills one of their squads? Because people think "Unit preservation is important" means "Units are not suppossed to die" In: COH2 Balance |
Thread: This patch killed Katyusha and Werfer14 May 2014, 19:14 PM
Um, what? In: COH2 Balance |
Thread: ISU-15214 May 2014, 19:08 PM
Well chassis is basically drivetrain, suspension and engine. Armour is part of the box that goes on top of that (to put it in somewhat crude terms) The chassis determines how big a box you can put on there, but doesn't determine how thick the armour is beyond setting an upperbound for how heavy the thing can be In: COH2 Balance |
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VS~TAB~ Cabreza ~TAB~ Urmel ~TAB~ Choccy Starfish ~TAB~ Napalm (Paid Relic Shill)~TAB~|The Terminator| ~TAB~ van Voort ~TAB~ dpfarce ~TAB~ Glendizzle1-1,050
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VS~TAB~ Urmel ~TAB~ Spiky ~TAB~ van Voort ~TAB~ EffenNewbieArthur Von Unine ollie1214 Einsatzbereit l DudisanPack Goes Huntingby: van Voort map: Lienne Forest1-1,046
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VSyaggus Archie ElixRose Commissar Galdos~TAB~ van Voort ~TAB~ Cabreza ~TAB~|The Terminator| ~TAB~ The_ReD_BeaRTAB v 4 USby: van Voort map: Steppes1-1,007
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VS~TAB~ Cabreza ~TAB~ Napalm ~TAB~ dpfarce ~TAB~ van VoortSergeant Kelly ~WockaFlockaS~DaffyDuck ~WockaFlockaS~DaBadMan331 RtN.FiresparksBears v Gulls (and RTN)by: van Voort map: Lazenrath Ambush1-1,148
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VS-:EST:- WingZero C4N4D|4N^^ looneyg1 ~TAB~ van VoortSovietOmeN QueenRatchet123 Juan El Stretchy Neck GIFYou can take my call ins from my cold dead handsby: van Voort map: Lienne Forest1-949
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VS~TAB~ Spiky Coaster ~TAB~somenbjorn ~TAB~ van Voort~TAB~ KovuTalli ~TAB~ General Winterfeld DasDoomTurtle ~TAB~Australian MagicThe Bear Pitby: van Voort map: (6-8) Kharkov old city3-1,014
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