lol no, recently I had a battle against the rapid conscript, it was a total rout.
Play to rapid conscript is very difficult :
- conscripts shit
- A lot of useless tanks in tiers
- You need to be a microinspection god - Keep the conscripts and do 600 clicks per minute, because the conscripts shit
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Give tham 2 flamers and ability for ammo like sturm PG have in ostheer doc 4Head.
Just no, I do not give penal flamethrower:
- Penal suck
- with flamethrower they suck more in the late game
- With two flamethrowers they will double sucking in the late game |
Please no fire-up in CoH2, it was such a shitty ability. It allows you to just ignore flanking mgs or bunkers and just bum-rush blobs past them. Terrible for gameplay.
I would rather a massive buff to penals damage and survivability, with a corresponding large increase in price, to make them like a stock elite unit. Trade off for no early AT is strong AI, but fewer squads. Would open up a bunch of the commanders with no call-in infantry for use.
I agree. anyway Im building T2 when appears 20 fuel. |
American and Soviet soldiers on the abandoned jagdtiger. Meeting on the Elbe 1945.
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In 1944, the Soviets inducted a great number of personnel from the newly liberated territories into the RKKA. Most of these conscripts mentally, physically, or both, had no business being in combat arms (the Germans who had scraped through the bottom of the manpower barrel already had a similar problem) whatsoever and received often merely perfunctory training before being sent into the meatgrinder. This was a conscious decision to sustain the operational momentum during and post Bagration, the merits of which can obviously be debated. However, the notion that Soviet infantry grosso modo enjoyed a tellingly higher standard of training in 1944 than they did ie. in 1941 is actually not just misleading, its false. It was the other way around...mind you, despite having a crushing superiority in numbers, material and increasingly mobility, and despite archieving a telling operational success with the destruction of HG Mitte during Bagration, the Soviets still suffered more than 2.5 times as many casualties throughout 1944 than their much diminuished opponents.
After the liberation of Soviet territory into the regular army poured a huge number of partisans, remember - the partisans were not only civilians, but also the remains of regular troops. So there were no problems with the quality of replenishment
Plus, improved training quality tankers / pilots / officers, etc.
Because the Soviet Union finally had time to bolle quality education
PS: SU-100 late in 1944, one Soviet ace destroyed 24 tanks from SU-100 |
The ingame portrayal of the Red Army is a joke, I don't see how Russian people can stand for it.
-Conscripts are true fodder units, which in 1944 makes no sense. They should be a well trained and versatile unit called "Strelki."
-why Maxim over DshK?
-why 2 man scout squad? Why not a 1 man clone of Ost sniper, trading ROF for utility?
-why no nondoctrinal automatic infantry weapons? PPSH and grenades should be nondoctrinal for Conscripts with an upgrade.
-Why Penals? They should be "Ravedska", infiltration troops trained in recon, demolitions, and marksmanship.
-Why T34/76? Even more fodder?
-Why no SU-100?
Man, I said it a few years ago. Relic not care, they do not intend to correct this. It will not bring profits.
Ravedska? maybe Razvedka (Разведка, scout group)?
They are more like urban warfare assault group (first used in Stalingrad) - flamethrowers and a huge amount of explosives had the engineers or assault group (regular infantry)
Well that at least someone cares, thank you |
Well, again, CoH 2 is not about history, realism or something like that. Relic said that long time ago, so historical issues are not so important in that. For example, T-34-76 was mostly actuall in 1942-43, after that mainline soviet tank was T-34-85. But... mainline middle in CoH 2 is old 76, not modern 85.
And what's wrong in stereotypes?) Im Russian myself, and I see no problems in using some popular stereotypes in films or games. Those, who protested against "Soviet campaing in CoH 2, nazi Relic, fufufu!" were dumbest idiots. That's a game, it suppoused, also, to make fun and be interesting, and stereotypes may make game really more interesting Even if it is cruel NKVD Officiers, trying to hold order by executions.
Surprise, I am also Russian.
CoH2 single campaign was terrible because it was originally positioned as historicity. But it turned boring, and freaky story
I love Red Alert 2 or World in Conflict - they were just super. I normally concern to stereotypes, if they make the game better.
Better to take a Captain / Major |
The Commissioner is not a good idea:
- The commissioners have the power in 1941-1942 (we kind play in 1944-1945, no?). By 1943, Commissioners doing propaganda and maintaining morality.
- Looks very stereotypical: a stick for ten, maxims in the back and other stereotype heresy. |
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Motorcyclists 1st Czechoslovak Corps in the village street. Carpathian Mountains 1944
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