Why don't brits get smoke or rifle nades? Why don't brits get an AT snare? Why do engies get no demo charges or flamers? this is just adding to british UPness
Cause they have other things to compensate ?
Minus AT snare, that every faction should have ... |
What is the logic behind the fact that the Axis factions tanks (OST and OKW) should miss 50% of the time on the move, and the Allies only 75%.
You could argue that Axis has better tanks. OK, I can live with that. But Allies has better Inf overall, and they dont miss 50% of the time.
Where is the asymetrical balance on that.
I think that every faction should have the same %, maybe 50 or 75.
Axis does have better AT overall, and some allies tank have 75% instead of 50% cause speed is the key for them to survive |
i thought they removed death crits to avoid these kind of freak RNGs
RNGception |
Next Thread will be "Units escaping certain death with only %6 health left"
Should units reaching belw %10-%6 health receive the death critical? |
Yes, Firefly and Cromwell are nice, BUT When a P4 comes at you AND 2 units of OKW with Shreks. you cannot win this. Alone they can take the tank but since Piats are not as good as Shreks they just come at you and destroy everything. It gets annoying. I've had a P4 and a few units of Shreks just running around the map chasing me away from everything. This is just a P4. IF they get a Panther you might as well quit. Don't tell me about anti-tank guns because when luck has it that I DO have one I can't defend it with piats so the P4 or Panther just drives right around it and kill it. I literally cannot have an Anti-tank gun, Sniper, MG and Bren upgraded tommies at all 3 vic points
maybe one of them, but that won't win the game. And my emplacements are getting turned into dust by those damn infantry support guns with the super range plus bonus damage to emplacements.
I might go back to Russians in 1v1.
yes, this is a rant. It happened again last night. lol
Can't take it anymore.
I actually don't have problems in the early game. I'm good with the Infantry early. It's when the first P4 comes out and I have to start running away from everything on the map that I start to lose.
Kite the 2 shrek unit ? Firefly range is really good, and he can kill a full health medium tank in 2 sec with Tulip, You can even crush is shrek squad really easily with Cromwell rotation speed |
I get excited when I get matched up in a 2v2 with no OKW. I don't have to worry about kubel spam, which is no fun for me, volks shrek blob negating my armor play which is also no fun for me, early luchs which is hard to counter with any allied faction which is also no fun for me, or having to spend half the game waiting for tanks and overwhelming forces to take out there schwerer HQ which is also not fun for me or having to deal with there king tiger that frequently one shots my infantry and that is never fun for me or there jagdtiger that can shoot any of my tanks from a mile away across two thirds of the map that is not fun for me either.
If you are afraid of kubel spam, you are afraid of lot of things in coh2
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Generally i build Ambulance and pack howi right after Cpt, so he help a lot with those 2 that take an eternity to build |
Becasue figthing OKW blob protected by Schwerer, supported by ISGs with Med HQ does not require X times more micro to beat?
Since Matress appeared, never seen Schwerer + MED HQ + ISGS ever again, or when i see them it was easy win for Matress side |
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Good thing is that IR STG doesnt drop on death, so you are not feeding them with an insane weapon |