Profile of elchino7
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My controls weren't working
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
Post History of elchino7
Thread: Kv2 is underperforming24 Dec 2019, 15:52 PM
He brings balance to the force. He unifies the whole forum, by having 99% of the users disagreeing with him. In: COH2 Balance |
Thread: Light tanks pop cap increase?24 Dec 2019, 15:19 PM
Nope, doesn't achieve anything. In: COH2 Balance |
Thread: Kv2 is underperforming23 Dec 2019, 21:57 PM
Kv series are fine. Stage office is UP. In: COH2 Balance |
Thread: The Great OKW commander balancing23 Dec 2019, 18:30 PM
You should never be on equal number of kills against soviets. That means the soviet is trading far better than you. PD: unless he is spamming Guards/Shocks/Penals. In: COH2 Balance |
Thread: The Great OKW commander balancing22 Dec 2019, 22:17 PM
That is not true. Armored assault was picked once against OKW and Shock Rifle 4 times. Conversely Guard Motor (9) and Urban defense (8) were more popular picks. Defensive tactics and lend lease saw action as well. Soviets main issue was dealing with mechanized comps. In: COH2 Balance |
Thread: Simple Fixes: Tank Meta Issues22 Dec 2019, 20:18 PM
I'm not saying improve Heavy tank destroyers. I'm saying assume that heavies arriving slightly later in teamgames due to slower CP gaining is a reality and there is no need to push them so soon CP wise so that they can be become viable. Vet 0 TD should be able to deal with/slow down heavies. MAYBE vet2/3 shouldn't shut them down so easily if that's the issue. Same with the other way round, vet 2 Heavies been at equal foot with TDs. In: COH2 Balance |
Thread: Simple Fixes: Tank Meta Issues21 Dec 2019, 21:11 PM
IMO The real issue comes from a competitive 1v1 units mixed up with team game strategy. It has happened before in other RTS but in this particular one, people complaint more often because they want a game only for 1v1 or 4v4. Heavy tanks at 13 CPs came way too late for teamgames, where resources are inflated and CP gain is deflated. This meant that they arrived at a time when there were already 1-2 vet 2-3 TDs around per every enemy player, making them mostly unviable to use. Moving heavies back to 12 CPs may benefit 1v1s, but it would not benefit 3v3s and 4v4s. My only question is: If we can accept that super heavy tanks like JT, Ele and ISU152 are more than likely never gonna be viable outside of REALLY niche situations on 1v1, why can't the same line of thought be had regarding heavy tanks arriving slightly later on teamgames when there is a higher volume of units that could counter them. I'm sure there is plenty of shuffling discussion going around and probably a middle ground CP wise is gonna be made. I don't think that vet0 performance on TD vs heavy is problematic more so in the case once they get to vet2/vet3. Are there any plans to adjust those down and then remove vet 2 vet range on heavies (which makes AT vehicles answers to IS2 as OH kinda weak) I know there are other solutions been thought or tried (like implementing the cd on death for example) outside of straight balance changes, but i think this subjects at the moment will always become an issue to dance around if not address directly. In: COH2 Balance |
Thread: Sega exec join Tencent & China Expansion21 Dec 2019, 20:52 PM
Follow the route of the money. From 2018:
Anytime you think some game takes a stupid decision that doesn't make sense in context of the title, remember who are at the top and what they are trying to mimic. In: Lobby |
Thread: Vilshanka21 Dec 2019, 07:46 AM
It might be stupid asking but is there now way to upload the map as a new entity? Rename it if you want. In: Automatch Maps |
Thread: Soviet Lendlease rework20 Dec 2019, 21:06 PM
It doesn't matter. I've just went to last tournament and checked on Tights channel for 2v2 games and you get 3CP around that timing. In: COH2 Gameplay |
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