hold_ext of the Entity, set can_attack_occupants to false. |
mine_ext of the Entity. |
No, it is not that specific. It blocks all land units.
However, you can change the crush options for those vehicles, so that some vehicles can crush the building while others cannot. |
Set land to true or false in the impass_ext of the building. |
Could you ZIP your mod folder up and PM it to me? |
Make sure you do not have the Archive Viewer open when trying to build. Otherwise, cloning should not be causing Mod Builder errors. |
Squads? ABP files are a collection of models that are used by an Entity.
Look at the animator of the entity_blueprint_ext of an Entity to see which .abp file it uses.
What exactly are you looking for? There is no list, but you could be the first to make one. |
Use the Archive Viewer that is included with the Mod Builder to open Art .sga files, such as ArtSovietEF.sga. You will find them all there. |
Please ask your question in a new topic, so that others with the same question can find the answer. Thanks! |
Check your warnings.log for errors. You might have invalid file structure errors. You can find it in Documents\My Games\Company of Heroes 2 |