Why do some squads have a scar function call? For example, when the grenadier vets up, there is a scar function call with function name XP1_Vet_Level2. What does this do? Why is it there? Why do some squads not have it? Also, is there somewhere where I can see a list of scar functions that are called? I can't seem to find it.
There is a SCAR file in the Data.sga (DATA:\scar\prototype\specialaefunctions.scar) where these are defined. They are additional actions/behaviours that can only be done with scripting (like having sandbags created around an entity).