FTP does not automatically make the game popular and with great online. Man of War 2: Arena is an attempt at FTP which failed because the FTP mechanics are not suitable for RTS. And the old Man of War 2 still has stable online.
Those games whether simple as fuck or not are the direct competitors of COH3 in the strategy market.
And no, graphics play the least role since most games can run on any pc using low settings. The reason for this is that the games are free and addicting. COH3 should strive to be both to even make it. And to realize this you should just see my proof above.
But no, I guess it's better to play a game with hardly 1k players at any time of the day. It's also better, it seems, to kill a game by making it obsolete rather than rising to the occasion of its release market.
Yeah, poor you.
poor you if you think 14 year olds will abandon DotA who relate to all this blingbling, stylish looking heroes and a netflix series for a semi realistic ww2 game
It's due to this mindset that COH will slowly die that's for sure.
There is no point in releasing a product if it's not even 1% competent against the market forces.
You seriously expect kiddos to spend their hard earned bucks on a complex strategy game that (judging by AOE4 and COH2 in its release state) is not even that good?
When the alternatives are perfectly addictive and FREE games like LOL and DOTA2? Do you seriously believe that?
the big difference is that DotA and LoL have 2003 graphics and run on every pudding PC. the 2nd reason they are so popular is that you only control 1 unit which is dumb imo but people prefer less complex games