Ok, then.
"Once you lose your Forward truck, its pretty much GG."
Not true at all. If you have even one building each one has a strong AT unit in it to keep you in the game. Schreked volks blobs themselves are enough to hold off most armor, especially with a little bit of puppchen support.
Shreck blobs are quite easy to defeat at that stage in the game. Katy, Zis barages, mines, most allied medium/heavies have pretty good AI capabilities. Even Vet 5 volks get sqad wipes from Katy, IS2 etc.... They also lost retreat point and take long time to reappear leaving OKW with no presence on the field at all. Replacing truck is also a huge sink of much needed fuel and MP and in fact leaves OKW player in quite a bit of a trouble KT or not.
(it's difficult to support slow, heavy KT if you have to retreat your inf all the way to the base)
King Tiger is very easily a I win moment. If the allied player doesn't have at least 3-4 sources of AT it's over. Or atleast the decline will begin.
Why do you think you deserve to win if you don't have plenty of AT at that stage of the game?
An IS-2 will always lose in a straight up battle a KT easily. And I see KT literal stroll right up in front of two AT guns destroy them and then just fall back for repairs easily. AT guns alone are never enough to stop a KT.
IS2 is almost as good as KT, it will lose to KT if you stand at max range and have slagging match, its different story however if you support your IS2 with Zis and get IS2 to medium range.
Noob having 2 unsupported Zis guns taken out by KT is your evidence? lol
It's why we are having this thread. There is a reason OKW is so strong late game and it's not because of pumas.
Nope, however anyone can make a thread and doing so doesn't make it a fact or evidence.
So yeah, everything he wrote. Just reverse it and you will be closer to the truth
I play mostly Soviet and I like 4v4 the most. I played OKW less then 20 times since I only got WFA few weeks ago.
Playing as Soviet vs OKW I don't find 'death blobs' undefeatable. Also I don't find KT 'I win" unit.
What I do find is that most players in 4v4 who yell 'OP this' 'OP that' are really just incompetent.
Why:
Well, They make 3 IS2 and take on Axis Heavies head on at max range or charge 1 retreating tank losing 3 in process because they get flanked by other players. Having 1 or 2 IS2's and bunch of 'fall back position' ZIS guns is much better.
Don't use mines and complain about flanking, etc. FFS mines, mines, mines
Expect to win with arty/spamming Katy's
Charge deep into unsupported territory, get flanked by shrecks and cry 'death blob'
Don't cooperate with their teamates, don't anticipate when heavy armor is hitting the field after 500 games, take advice as criticizm and keep doing same fail thing over and over crying OP, etc etc.
Most 4v4 games are decided by matchmaker, since they are almost never even.
Good 4v4 allied teams can deal with KT and volk spams (not saying that Axis late game isn't a bit more powerful)
So no, KT in itself isn't the problem and solution offered would not fix anything.
There are plenty of threads that do touch on the real issues but this thread and this issue isn't one of them.
Merry Christmas and Happy new year