PTRS and Zis could use a penetration buff but even right now you still have buttton, mark vehicle, SU85, T34 spam, cheaper mines, etc. If Soviets aren't good enough at killing armor then the solution is to fix that, not dumb down the entire fucking game. Everyone is scared of aggression when a AT nade or faust can damage engine on any tank that was only in the zone for a fraction of a second.
No matter what is done the AT mechanic in this game is probably going to be shit anyways since there are no flanking TDs, they just sit safely in the back while dealing out 25% dmg to most tanks with one shot like this is a Men of War game.
I agree with 'dumb down' part. As I expressed in numerous posts and threads.
But as it stands, removing engine damage crit by faust/at nade would not even be funny.
Yes Guards can button vehicles, but they need to be close and stay there under mortar/inf fire. Maybe I am not that good, but rarely do I ever button down Piv or Panther and finish it of unless it already has damaged engine or its in the hands of a noob.
Half of Soviet commanders don't even have rifles, and all you need to rain free with Germans is Panzer tactician smoke. Don't have to worry about being button down with that.
I can't see Relic revamping entire fast teching and vehicle mechanics tho, so I guess we will just have to get used to AT Nades and faust engine crits