Profile of pigsoup
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Post History of pigsoup
Thread: TAW 2v2 Tournament19 Apr 2015, 22:30 PM
cant wait to see some shoutcasts In: News |
Thread: [Feedback requested] - balancing issues in large team games19 Apr 2015, 22:28 PM
Goodie Goodie, making a post after everyone else has had their opinions. who is this everybody? not me and my friends for sure. and good opponents we met. tiger cannot replace panther, isu 152 cannot replace su85 and there are clear advantage of having two t34s or two p4s than one is2 or tiger. just like it is vice versa. imo, in 3v3+, allies have one clearly advantageous stage, mid game. where their tanks come out slightly faster. In: COH2 Balance |
Thread: [Feedback requested] - balancing issues in large team games19 Apr 2015, 07:03 AM
its not just about isu/jt or any other vehicles that i mentioned. when game goes long in 3v3+, the map gets filled with caches usually. then you get overflown with once mattered resources like munitions and fuels. deciding where to spend your limited resources add depth, but caches in the long term destroys that. In: COH2 Balance |
Thread: Best 3v3 ever. No kidding. Complete slaughter.19 Apr 2015, 02:07 AM
they are interesting team to play against. In: Replays |
Thread: [Feedback requested] - balancing issues in large team games19 Apr 2015, 02:06 AM
two armies arent mirrored. werfer is garbage, period. no need to talk about katyusha especially when the only thing you are trying to do is to set up a ostheer pity party bs. i go combined arms ostheer but i dont get demolished by katyusha.maxim relatively becomes absolute shit after early game. werfer, most of the time, is not worth it. katyusha, on the other hand, very useful. no denying that. now that was 2v2 perspective. now seeing how this thread is about 3v3+, me nad my team made it work many times. is it still weak? i think so. but axis 3v3+ is easy mode anyway. although i think the 3v3 balance is better than ever. In: COH2 Balance |
Thread: [Feedback requested] - balancing issues in large team games19 Apr 2015, 00:49 AM
WHY katyusha comes out so early and counter infantry blobs so well but ostheer have no artillery to use to counter the allies infantry blobs? Werfer is so expensive and so usless. because ostheer has mg42 from the get go? russians have no such counterpart, 'cept maybe dshk, which i think has some aoe suppression. In: COH2 Balance |
Thread: [Feedback requested] - balancing issues in large team games18 Apr 2015, 14:37 PM
RESOURCES it is not about when the first tank comes out. i agree with jadame that cache does add some depth in quickening the pace in exchange for a price of part of a unit. but it still does not change the fact that it is offensively cheap even from 2v2+ and helps teams shit fuel out of their ass. what happens when you see a jagdtiger/KT/ISU/IS2 wielded by a good team. you make a move on it. but by the time you are able to make a move on it, which takes time, the user would have enough saved to just call in another one most of the time. i personally do not like that. In: COH2 Balance |
Thread: Conversion abilities destroy flow17 Apr 2015, 04:03 AM
i do not know how and where this thread got turned and twisted, but OP covers resource manipulation with specific mentions to CAS and other commanders that just keep cropping up again and again. In: COH2 Balance |
Thread: Should OKW be able to build caches?17 Apr 2015, 02:09 AM
last In: COH2 Balance |
Thread: WW2 Daily Pic17 Apr 2015, 00:55 AM
it skips operation market garden, too. just way too short. but its got good footage and that alone makes it nice. In: The Library |
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Latest replays uploaded by pigsoup
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