...
Pathfinder artillery is fine, and should remain how it is now just like the CAS doctrine.
And the "less area to cover" doesn't mean much when your using and fighting far more units. It's a different kind of micro, but at the high levels you need it bad.
i worded that badly. edited it.
unless you are carrying your team and at two or more places at once during the whole game, i cant find tough 3v3+ game harder than tough 2v2 game. i can't understand how you know what is required in "high levels" 3v3+. you dont really have the rank.
and looking at 3v3+ random ladder in order of streak, you can clearly see an aberration when comparing allies streak and axis streak. if you lose as axis in 3v3+, you really have nothing else to blame except for yourself and the team you are in.