I've been doing more 3v3's in recent times and while we win about as often as we lose, we're not really climbing the ranks. So I thought I'd ask for general ideas about specific builds to try.
Generally we play 2x UKF 1x USF, but this is flexible.
- UKF 1 builds MG, Inf section, then techs up to get sappers and mortar pit. AT gun comes to stall until Cromwell.
- UKF 2 builds MG, Bren carrier, then techs up and does basically the same thing.
- USF builds several rifles, then goes Captain, usually gets Pak Howitzer.
I may be missing a few things in the USF build order. Sometimes we get a sniper as needed as UKF.
But in 3v3, on a lot of maps we just get stomped. The More OKW, the worse it usually gets.
What are viable 3v3 builds / strategies?
VS OKW you gotta win the house of the important position, if you can't get it because he is closer , go to a house near. Once you got your vickers out you will shoot him out of important house if you secure it with your Infantry Sections. Then maybe get bolster infantry and weapons, then OKW has no chance with his infantry, even the first obersoldatens will struggle if done right, but first thinking about planting mines in what position the luchs most likely will attack you.
Build Order : Vickers --> Vickers --> Infantry Section --> Bolster Infantry --> Infantry Section ---> Tech up to Platoon Command Post --> Engineer --> Bofors/AEC/Mortar Pit
Or : Vickers --> Vickers --> Ifantry Section --> Tech --> Engineers --> 2x Sniper
USF needs to get Bars ASAP aswell. Additionally he should go captain to prevent luchs rush, followed by a stuart.
Build Order : Rifle --> Rifle --> Rifle --> Rifle/Ambu --> Captain ---> Stuart
Soviets -> Maxims into Guards Rifle. The Doctrine with ISU is the most valid for lategame. Mark target helps a lot. Guards need to have weapon upgrades aswell. A quick t70 is a good choice. If Soviets wants to play tier 1 or conscripts, you go quick m5 into su76.
Build order : a second Engineer -> Maxim Maxim Maxim , then maybe another maxim or Zis gun.
The USF and UKF together are a strong force. The Russian should be able to deal with the okw on his own as long as he keeps 1 maxim covered by two other maxims, plants mines and reks.
It might not look that good for you guys in the early game, till you get up the mortar pit and haven't lost units and equiped IS with Bars, the Engineers with Piats, Guards are out, then the game will change into your favour like a miracle if you positioned and defended it right.
Mostly chosen as Doctrines for Soviets : Guards + ISU 152 + Mark Target+ il-2 Drop, Guard Motor (guards, mark target, heavy mortar +t34/85) Mechanized Assault (IS-2, T34/85, Sturmovik)
USF : Pershing , Calliope or Airbone or the Mechanized one with the engineers and m10's
UKF : Vanguard , Tactical Support, Special Weapons, also Landmatress or AVRE could help you a lot if you face a blobber
This is basically how we made it to #1 as Allies.
PS. : Don't listen to Alladin, he is noob and get's carried all day