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Anyone have a link to the ports used by COH2. I've seen the list of ports to forward for steam, but i have yet to find anything related to COH2.
Thanks in advance. |
If there's anything that's stopping CoH2 from being competitive, it's how BIG of a role RNG has in the game. Currently, the role of RNG is so large that it in fact mitigates skill to a drastic level, meaning that a good player with bad luck can lose to someone of far lower skill - something that should not be possible in a competitive game.
Firstly, let's look at COH1's RNG system. In CoH1, most stats were fixed. Guns did a fair amount of damage, there was a fairly low kill-crit chance on infantry, and vehicles didn't crit at all. In addition to this, the accuracy on vehicles was very high - AT guns were (estimating here) about 80% accurate, if not more. This meant that positioning, flanking and the use of cover was EXTREMELY important in order to be effective at high level play.
Now lets compare that to CoH2's RNG system. In CoH2, kill-crits on infantry can be rolled at any HP level - essentially it's possible for a full-health squad member to die in 1 shot, if a crit is rolled. In addition to this, kill-crits are INCREDIBLY common. It's not unlikely to lose half of a squad (full health) to a single volley of fire, simply due to crits. The same problem applies to grenades and fire, and is in fact the reason the flamer HT was so incredibly OP in beta - it crit ALL the time (or very, very often).
The same thing occurs with vehicle accuracy. Firing accuracy for certain tanks, AT-guns, and so on is incredibly inconsistent. I've had games were an Elephant missed ELEVEN shots in a row against a stationary target. On the other side of this, I've had games were a single tank would escape a horde of enemies, simply due to misses. This can also apply to AT guns, which at the most inconvenient time will refuse to hit anything, or will simply snipe infantry to no end.
These massive variations in unit effectiveness makes the game incredibly unpredictable in a very, very bad way. A friend of mine lost a 1v1 game, because three gren squads in green cover lost to two conscripts in yellow, despite landing BOTH rifle grenades. In other situations, a flanked SU85 will win an engagement, simply because your Panzer IV's refuse to hit it, while the SU85 lands several shots in a row.
The problem isn't necessarily that these RNG-rolled events happen - it's their frequency. In COH1, there were few moments more intense than a Sniper vs. Sniper fight, where they both missed, or where that one Vet 3 rifleman dodged two mortar shells. These created incredibly interesting situations; however, they weren't common. Snipers almost always hit, 1-man rifle squads usually died to the first mortar shell, and AT guns almost ALWAYS hit. However, in CoH2, it appears that Relic thought that the easiest way to increase the "drama" in the game, was to increase the amount of RNG-based systems.
However, it doesn't work like that. An AT gun that misses 6 shots in a row against a stationary tank is incredibly infuriating - as it voids the purpose of the AT gun. Outnumbered squads in worse cover winning against the odds, reduces the importance of cover and flanking. Molotovs ranging from doing absolutely zero damage to a garrisoned MG, to killing the ENTIRE squad in a second simply punishes both players.
Essentially, RNG is simply TOO common and TOO influential on the course of battle. For a game to be competitive, it must present a fair and unbiased playing field. However, more often than not, RNG leans towards one player or another throughout a game, making the 'unlucky' player far less effective than he or she could be. As a result, winning players may only win due to luck, and not skill, while skilled players who lose may become demotivated, simply due to said luck.
It would be incredibly easy for relic to fix this. The problem ISN'T that RNG exists, it's that its so common. Simply dial back the chance to crit, to miss, and so on. It's always amazing when an AT gun misses that ONE shot that could have killed the tanks - it's not when the AT gun misses SIX shots, and then dies to said tank.
never thought about it on that level. nice read +1 |
Please stop shitting up every thread you enter.
please stop adding wood to the fire |
HMG spam is fail on both factions.
Its a strong start, but can be immediately countered by light vehicles, and they become a burden in mid-late game.
With one caveat though, HMGs in buildings are still, imo, too hard to shift.
For both factions it basically forces a flame vehicle as the only real counter, rendering both infantry and vanilla light vehicles incapable of forcing them out.
Mortars are largely too innaccurate and not powerful enough to worry a HMG in a building.
I havent seen ZiS Barrage vs a building yet, but even that comes a bit too late. Ost are even more fked vs garrisonned Maxims in this regard.
On an other note, Friedchicken deserves a ban for his insulting posts, trolling and other shit since appeared here. panzerjager2 deserves a warning for being stupid enough to respond to that flaming /trolling in the same way.
My posts are not insulting, you can kiss his backside if you want to, but a mod can look at my posts vs his, and i guarantee there are 100% personal attacks as well as profanity in every one of panzers post. doesn't matter to me anyways honestly as this forums is clearly bias twords Germany, not only that but the threads are way off from a discussion but yet more of a whine about how you're unable to counter this or that because you don't understand the mechanics of the game. |
Ok I am getting a little fed up with your flame baiting so I'll bother replying to your whiny posts one more time.
It goes both ways, if I feel that SU85 is too OP for its price its my opinion and if I want to create a thread about it, its not against forum rules. Its not my problem if I offended your soviet fanboism by dare saying su85 needs a nerf.
You on the other hand blatantly resort to trolling, personal insults and flame baiting. You follow me on every thread posting shit and expect me to keep quiet. You have no interest in legitimately discussing balance issues and are only interested in flame baiting and annoying other users on this forum.
The mods will decide if you or anyone else needs a ban. They have all the proof there is based on your history of posts and the fact that others have called you out on the other thread discussing the su85. You proved beyond doubt you have no interest in balance dicussions beyond wanting your Russian side buffed.
With that said I'm done entertaining your trolling.Grow the fuck up.
thanks for making the mods decision even easier to make +1, your best post by far |
Of course the friedfag will agree ... even to a blowjob as long as Germans are nerfed.
If I'm not mistaken this is a public forum, and i am free to express my opinions as long as it is within the forums rules, and if you actually took the time to read his reply instead of running around like a ninja trying to be the first to comment to one of my posts, you would have noticed that he wasn't even talking about Nerf's, he was simply stating how frustrating it is when every game you end up with the same builds, because everyone just spams MG.
Maybe you should stop creating boo-hoo threads about how op everything is and play the game, maybe you will be able to contribute something for once instead of copy/paste posting the same garbage in every thread, it's funny how you're quick to call for a mod to ban me, when your running around using profanity and personal attacking people just because they are trying to share there observations/opinions.
forums, how do they work? |
mods?
Take a look at this guys post history ... he set his account up rather recently so probably one of the banned trolls on a new email id.
yea mods, please something about this guy. he contributes nothing but whines, whines and more whines, i doubt he even knows how to play this game, every post is nerf russians nerf this nerf that. give me a break already, you're the biggest cry baby on this forum, stop stalking me already |
oh look the whiny troll is back .... It won't be too long before your banned.
Its funny how you keep trolling and abusing which other members have pointed out and still think anyone cares for your opinion. I pity you, living in mommas basement with no job, no gf and spend most of your timing flaming on a video game forum.
Get a life kid, I know you look like your avatar but try it aint too hard.
banned for what? you going to get me banned for pointing out the obvious? |