Panzerwerfers decimate blobs better than the Katy, because you get 10 rockets on target in 1 volley, vs the Katys 4-8 before the blob has retreated out of the target zone.
Lefh is actually surprisingly decent in 2v2. It doesn't suffer from the same problem as other arty pieces in that it gets killed easily by a certain Ostheer doctrine. I've been using it more in 2v2 and I have reached good results with them. It's not a 1v1 unit though.
With Ostheer you can play grenspam quite well. The trick is to blob them up and you will find that you can only go head to head with this blob by blobbing yourself. And this only works up until they get G43s or LMGs. There is nothing harder about going grens-spam with 2 paks into StugE and tiger compared to going conspam into Zis with call-in spam. The main difference is that the MG42 now properly punishes blobbing, but with the soviets you have to wait until you get some big arty out because the maxim is shit (or lure them into a demo, but I would rather see the demo changed into something less cheesy like the Paratrooper demo).
Yes, the Katy has magic guided missiles and the Panzerwerfer has especially designed safety missiles that will automatically choose a scatter pattern that avoids all organic matter. Bull-shit.
The developers are proving my point yet I am the one who doesn't want to understand? Are you by chance living in an Egyptian river?
As the great Moonchild once posted:
" " - Moonchild
I have already made a list of the pros and cons of the maxim compared to the MG42, to which I think you will agree.
Please explain to me why, considering the above, you think it is a bad idea for the maxim to be able to stop axis blobs? Why is it that the early game blobbing of grenadiers should go unpunished, when conscript/rifle blobbing is considered bad micro and should be punishable in a harsh manner?
I don't mind if it is made to traditional MG style.
But have an ultra fast pickup, rotate, setup, and 6 men, with good arc of fire, is FUCK NO.
More funny of that WW1, most heavy and clumsy MG, having the highest mobility.
Soviet have enough crazy cheesy, anti-blob gimmick. They don't need more.
Nobody is asking for frontal blob assaults to work on HMGs.
What people are asking for is:
- Give Maxim the same treatment, you can blob 4 (volks)grenadiers up to a maxim and kill it just fine.
- Do something about rifle grenades so you can't blob up grenadiers right up to HMGs and rifle grenade it from max range
- Give USF some MP only counters in the form of early mortars or snipers or whatever so HMGs don't automatically shut down half of the 2v2 maps.
Failing that, make the MG42 more expensive because (in large part due to the above reasons) it performs way better than the other HMGs.
Maxim aren't defensive weapon like MG42, it is used for offensive, to support your guys behind, therefore it has ultra fast pickup, rotate, set up and narrow arc of fire.
Works wonder when following a cons riot and pinning grens when they need.
Using them like MG42 just asking for getting wipe.
This thread is quite entertaining. By all the complaining here you'd think COH1 was unplayable because people actually had to flank. There was no smoke from the gods, or oorah on non doc inf, or flamer rifleman, or any of that crap. Yes if you blob 4 rifles into 1 MG your 4 rifles SHOULD NOT win the engagement. Spread out 4 rifles and flank and you will win easily. Just because your 4 rifles cost 5X more than 1 MG doesnt mean squat. If you play like a scrub you should get whooped like one and obviously too many scrubs got used to climbing the ladders with a crutch under both arms.