Fundamentally the same though, with different things to sink MP and fuel into.
The whole "Riflemen into tanks" thing really, really has fell on its face this patch, I don't remember everyone struggling this much since 2 CP call-ins, or that March deployment.
I'm starting to think that Relic intended REs to be the USFs basic infantry and Riflemen as support. Also starting to think giving light vehicle crews extra zooks might be worth it, arty is meant to be used liberally on enemy base (even knocking out mg nests enabling later raids) and the major is worth giving BARs.
If there is a non-Rifle centric USF general strategy, it'll revolve around gathering a shit ton of munis early game, giving a whole bunch of cheap troops BARs, and pounding the enemy through attrition.
My BO so far:
Spam a crapload of RE, 1-2 Rifles just for early support and can be throw away, spam a crapload of cache, Captain is just for boosting production. maybe a stuart, maybe a scott or Sherman, then bump enough fuel caches to have an endless stream of M10 production. If you did it right, there should be even a surplus, means even you lose a couple of M10s, you don't care.
-> Trollolelol at OKW blob and instant-melt any panzer, (even KT/JT/Tiger Ace)
- screw Jacksons, they sucks
- screw Ez8s, they sucks even more
By the time the big catz rolled out you should have 4-6 M10s. Pop ninja arty on Paks/Raketens. Worked best with ISU/marked target.