Something is wrong with an armored car having more durability than any light tank except for the Luchs. Something is wrong with a puny little 50mm gun on an armored car constantly penetrating frontal armor of medium and heavy tanks. Something is wrong with a dedicated anti-armour armored car honestly being quite good against infantry.
The Scott can only "fight" the puma if you are either playing absolutely horribly against it, or the Scott has other AT as support.
It might be nice to get a huge buff to the indirect fire in exchange for the direct fire getting nerfed because as said the US severely lacks in indirect fire options, but at the same time I do mean this buff would have to be huge, right now the indirect fire feature is a hindrance on the unit, not something that is actually adding any worth to it.
Cruzz you know two M8A1 appear in front of the Puma, and it is dead in three sec?
so that thing raping all infantry, Pak and so on is not enough?
I think it would do the US faction good if they toned down the 'one-shottiness' of the direct fire while buffing barrage fire for the Scott. USF already has the HE sherman for squadwiping, but it feels like other than the pack howitzer, which doesn't last long against stukas, they don't have much indirect damage dealers that can crack MGs and Paks in the lategame.
I just have that thing one shot my full health vet 2 Ober, and the second shell one shot a screck Volks.
Puma takes 3 hits to kill M8A1, ~4.1s per shot, can ground target
M8A1 takes 4 hits to kill puma, ~5.8s per shot, can't ground target properly due to constant use of inaccurate and slow indirect fire when force firing, has min firing range of 10 so you can just bumrush straight into it.
If you lose your puma to M8A1, you are just bad.
No, and that means you can't pursue the M8A1 with Puma.
Something is wrong with a dedicated anti-infantry light armour able to fight a dedicated anti-armour heavy AC.