Steam Name: RtN. Brown Ryan Gosling
ID: 76561197992847929
Profile of iTzDusty
General Information
Broadcast: https://www.twitch.tv/iTzDusty
Steam: 76561197992847929
Residence: Canada
Nationality: Canada
Timezone: UTC
Game Name: D U S T Y
Broadcast: https://www.twitch.tv/iTzDusty
Steam: 76561197992847929
Residence: Canada
Nationality: Canada
Timezone: UTC
Game Name: D U S T Y
Signature
Playercard of Dusty | ||||||||||||||||
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Devils_Brigade: man captain molo why dont you just buy and m3 drive that around instead of playing coh
Post History of iTzDusty
Thread: May 7th Competitive Mod Tournament Sign Ups14 Apr 2016, 17:44 PM
In: Events Central |
Thread: Vehicles passing through each other20 Mar 2016, 00:43 AM
It only happens when you give a move order while the tank is touching you. Press stop with the flanking tank once it is behind and nothing can phase through it. In: COH2 Bugs |
Thread: 1v1 / 2v2 - Anyone using Churchills?15 Mar 2016, 16:46 PM
Which is "Why Anvil over Hammer." With an attitude like that no wonder everyone was happy to see you leave. In: COH2 Balance |
Thread: 1v1 / 2v2 - Anyone using Churchills?15 Mar 2016, 15:56 PM
You're asking the wrong question. The tanks are a large part of teching choice sure, but anvil and hammer have other useful things in them that dictate why you would choose one or the other. Heavy engineers being one of the most attractive reasons to go anvil naturally leads to building a churchill or two. The high hp isn't a liability when engineers ca repair faster. Though war speed and the target tracking thing in hammer are arguably better in a lot of situations. In: COH2 Balance |
Thread: Layoffs at Relic? And the future of COH214 Mar 2016, 22:43 PM
Guys, This is spot on. Brad isn't even the lead guy, so its even more ridiculous to point fingers at him. Everyone wants to forget the shitshow of commanders like Windustry/Tiger Ace and balance under other devs. In: Lobby |
Thread: Layoffs at Relic? And the future of COH214 Mar 2016, 22:41 PM
What the problem with fired Brad? Yes it's bad to lose the job, but Brad as balance designer was bad. I mean, defend them as you want, say he is a good guy, he is chill and so on, it doesn't changes the fact that 9 out of 10 patches was bad. See, this is the problem. People like you keep assuming that this is Brad's responsibility. Its hilarious, you think one guy, who isn't even the lead of the balance team, is responsible for everything, including all the bugs. Thats borderline mentally retarded thinking. Private testing has happened since Pre-WFA. Shit gets said, some of it gets put in, a lot of it isn't even up to the balance guys sometimes. Theres a gigantic disconnect between Relic management and the guys who actually do the work. I think if you've been here for years you would realize that. At this point the game is going to die out, and the vocal minority like yourself that are so ill-informed and toxic will be the last ones to close the door. Edit: Either way I'm done with this thread. No point arguing with the one-track clowns like you, neo, vasa, and co. In: Lobby |
Thread: Layoffs at Relic? And the future of COH214 Mar 2016, 20:10 PM
Perfect, even worse. His perceived disrespect was also a long time coming and justified. People like you are completely clueless to what happened behind the scenes in relic (especially with how tied the hands were of the balance guys), yet chose to target one specific public face of Relic that wasn't even responsible for 80 percent of the garbage you slung at him. Seriously, take a step back and look at the guys job description. P.S it's a nice fuckin shirt In: Lobby |
Thread: Layoffs at Relic? And the future of COH214 Mar 2016, 19:59 PM
Treated the community with respect? Coming from the clown that parroted the multiple video and gif hitpieces on Brad? Jeez I wonder why that was the case. In: Lobby |
Thread: Seasons and Ladder reset.14 Mar 2016, 18:57 PM
Because there is ELO decay that is hard to avoid, since every faction and every gamemode need to be played at least once every two weeks. Getting to the top of the ladder is as trivial as winning ten games if you get matched up against good players. Family share a smurf, go automatch 10-15 games as a faction in 1v1 or 2v2, and at a minimum you will be in the top 50. Last time I did this was in October as USF, got to top 20 in 12 games or so. In: COH2 Gameplay |
Thread: Layoffs at Relic? And the future of COH214 Mar 2016, 17:47 PM
The rumors are out of control here. The whole team did not get laid off. CoH 2 still has people working on it. In: Lobby |
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Latest replays uploaded by iTzDusty
Livestreams
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