Abut I see it on streams too and there are lots of posts about it
Streams are never a good source for anything except for mild entertainment. Majority would complain about something completely unwarranted and fast conclussions. It's always like that, regardless of what it is. They jump to conclussions without considering a large chunk of variables.
Put it this way have you ever seen a 80/20 split with soviets as 80% more than once or twice if ever or heard ppl complaining about the soviet que taking 30mins to find a game because there are no German players?
No, but they vary from 50(70ish)/50(30ish) from time to time. It depends on when you're searching as well. I can search games as russians for quite for a long time as well. It's just really random.
Also I'm not interested in only playing soviets and I agree it is cool to play as the elite Germans and there units are pretty badass but you should be able to play both sides and not be disadvantaged balance wise.
I'll disagree on the balance wise, but it's just opinion based. Soviets really need to mix & match and talk with each other to get their steam rolling, whereas I'd say that Ostheer is alot more straight-forward in their general strategy & planning and predictability at the moment. Vetted Shocks, Guards, T70s/T34s or 85s (SU and T34) with ISU and Katyushkas available to them, they're the late-game faction that thrive on veterancy and rewards you argueably in my opinion, the best. The biggest obstacle for the soviets in my opinion is to tackle with the early to T2 transition german play, but once that's nailed down, it'll be easy.
However, by lifting that as abit of an obstacle course, it'll probably just make soviets life alot easier through-out all stages of the game. I think it's something of a "nice-design" approach to have some sort of aspect where a faction thrives, and the opposition need to tackle with it accordingly. Obviously, it shouldn't be THAT big of an obstacle that it becomes an unstoppable wall or anything, but I don't think it's quite like that once you get your nit & grit down with the gameplay.
A good idea to just mess with the MG42s is to be a complete nob and ignore it. However, depending on the map (such as City 17) you're going to need to however commit to certain locations. (However, the munition point on summer is a VERY crucial point to decap to mitigate resource income) so if it's a map of issue, I'd recommend hitting on the munition alot more and ignoring fuel, and invest in safe-fuel caches instead.