The Cromwell needs to have its penetration value lowered. Or perhaps I should say it is the PIV which is in dire need of a pen buff, I don't know.
With RM and penals having been addressed already, I think VolkGrens need some adjustments. Be it increased vet XP requirment, nerfed RA or or cooldown tweaks or removing the flame nade (or alternatively, it could be used on garrisons and buildings only)
Also removing the sprint was not necessary, now that the HMG has an increased setup time.
Most of the other stuff were done expertly.
Gotta love the level of attention to details here. GJ.
Honestly, with access to doctrinal Assault Nades and S-Mines, making Flame nades only work on Garrisons seems like a totally reasonable change.
Great changes! I have been asking for hold-fire back on AT guns for a long time but we still need and deserve manual reload on MG's and magazine-based vehicles (USF M17 HT, Ostwind etc) as well as removal of CP's/VP's blocking vehicle pathing.
Pathfinders 300 MP, 30 reinforce, 2 CP, can infiltrate from buildings in ownedandconnected territory. (change this globally for ALL infiltration units) Or keep them at 1 CP and reduce their reinforce cost to 28 and give them Tripwire Flares or something.
57mm At Gun: 3 CP
Make P47 more reliable and lower cost to 200 MU. It should have as much impact as Ostheer Stuka Anti-Tank Strafe after any nerfing/buffing/changes.