Profile of Jinseual
Signature
Post History of Jinseual
Thread: Should mechanical break-downs be added?6 Sep 2013, 18:49 PM
a tank can travel for a few hours without breaking down, one game lasts at average of 30 minutes. tanks during the war tanks had to travel long hours to get to another objective, in this game tanks only have to go around for 3 miles and is constantly repaired. from a historical perspective it's not really accurate at all. + it will only make the soviet tanks even more weaker than german tanks. since they are really unreliable ( despite what everyone else says, they don't know ) In: COH2 Gameplay |
Thread: What do you consider Top Tier players ?6 Sep 2013, 18:01 PM
players that doesn't constantly use the same OP tactics over and over again. players that always try different strategies and make them work. players that know what they're doing and not panic when something goes wrong. here are some virtues for a good player quick, clever, calm and flexible. In: COH2 Gameplay |
Thread: Penal Batalions5 Sep 2013, 20:20 PM
i don't like how the penal battalions are like elite infantry in this game. they need a price reduction, armor reduced to 1, rifles should be standard mosin nagant, and adding oorah to them is not such a bad idea. penal should probably be a call in unit as well. replace all the ppsh package with penal squad. since ppshs should be a nondoctrinal upgrade anyways. also put naval infantry in t1 building or something. In: COH2 Gameplay |
Thread: Relic! Message from STAVKA!5 Sep 2013, 17:05 PM
This makes me wonder do any of you play this game? Alot of people agree conscripts are useless, except you guys. can't you just accept that there are people who disagree with you, and that you can be wrong? the problem is not us, it's you. In: Lobby |
Thread: Relic! Message from STAVKA!5 Sep 2013, 17:04 PM
did you not read what i wrote? i just gave you a common scenario on how to catch a tank. the conscripts are among the most cheapest units to reinforce. you may lose 2 or 4 men (that's if you're really unlucky since tanks are very inaccurate on the move) still that's 40-100 for 320 mp + 115. keep in mind that you are fighting a TANK! not an cat where you should expect to take it out without casualties, you are fighting a tank, a killing machine, so keep that in mind. you can get tanks of your own which are much cheaper and does a better job against infantry. they are also a lot harder for grenadiers to catch. if you destroyed a german panzer your t34 can pretty much roam around and cause chaos to their infantry. In: Lobby |
Thread: Relic! Message from STAVKA!5 Sep 2013, 07:12 AM
that still doesn't change the fact that you're making up statistics. want to put other factors into the field? ok, do what i do with grenadiers to catch those evasive t34s. have one grenadier chase them away while the other grenadier wait behind the t34 and panzerfaust it. keep in mind if a panzer IV is at naded and other at is available, that tank is fucked. one at nade could mean game over for a tank so the tank has to constantly avoid conscripts. if you are going to be arguing about conscripts being inadequate at catching tanks, it is a lot worse for the grenadiers. i hope you notice that it's easier to run over 4 men than 6. if conscripts are going to lose a few men, so what? it's war! as for the other side, the enemy just lost even more manpower and 115 fuel. even if other infantry is guarding the tanks ( which is how a good player should operate anyways ) the conscripts have enough men to throw an at nade and run out of there before the squad gets wiped. unless the germans create a giant death blob ( a lot of panzer grenadiers ) supporting it, then you just aren't committing as much as he is. ( this also means he is neglecting other areas for one huge attack. ) even if he had a giant death blob that you didn't expect coming, the soviets have a lot of other assets that can ruin it. the soviets have lots of anti infantry weapons in the mid game that could mess up the supporting infantry. so if you want to talk about situations outside the "vacuum" you can see that it's all about tactics and how to use them properly. In: Lobby |
Thread: Relic! Message from STAVKA!5 Sep 2013, 05:14 AM
only a fool would attempt to fight it out vs scout car with conscripts, let alone vs PiV.....so much for conscripts utility value in later game 90 percent of the time? one AT nade have 110 penetration, a panzer IV armor has 160 armor. that is 68 percent chance of damaging the engine. you should work on your math. even if the AT nade didn't penetrate it will still do 80 damage. keep in mind that conscripts also have oorah so they could hit enemy tanks with at nades more easier than a grenadier could with their panzerfausts. In: Lobby |
Thread: Relic! Message from STAVKA!5 Sep 2013, 05:09 AM
No it was never refuted and I provided evidence that proven conscripts are weaker, a measly 2 extra men does not change that. Guards are 360 manpower and 30mp to reinforce. You can not use them as your main infantry. Conscripts are useless and with the recent changes to the at grenades makes their situation even worst. evidence? what evidence? you provided no evidence of your own and you are asking us for proof? you just gave one long statement about conscripts being the weaker unit but you have provided no proof. In: Lobby |
Thread: Balance suggestions.5 Sep 2013, 04:58 AM
#1 relic already nerf 120mm mortars. #2 a maybe #3 er... not the kind of nerf i'm looking for. a little decrease with the arc, and makes mgs more vulnerable when flanked will be a good idea. ( i blame the conscripts poor accuracy ) #4 that thing murders infantry and can take on an AT gun what more do you want it to do? #5 the panzer IV outperforms the t34, doesn't take a genius to get a panzer IV to defeat a t34. In: COH2 Balance |
Thread: Relic! Message from STAVKA!4 Sep 2013, 22:03 PM
no, it would not. All infantry squads except snipers, have the same health. Because conscripts have only 1 armor and six men, they have less health per man. which means they are very easy to kill. Grenadiers in theory have more health than conscripts because they have 4 men ehich mean each model had more health than a conscript in addition to better armor. Rifleman in vcoh were weaker than german infantry but they had grenades andBARs to make up for that, here conscripts just have useless Molotoves, sometimes it does damage but most if the time it is useless. You should envy my creativity. yes, each grenadier has more survival and riflemen/conscripts has more troops it balances out, i already made the comparison. i already explained the only problems i have with the two. Bars does not do well against vet 2 grenadiers, and they are an expensive 200 manpower and 60 fuel, while conscripts have ppshs ( even though it requires a doctrine, kind of skeptical about that) that cost only a few munitions. they also have other abilities that riflemen don't have like hit the dirt, and oorah. i'm not trying to be creative just trying to be reasonable. In: Lobby |
73477734607316473088730877286972849728477284072787
Latest replays uploaded by Jinseual
Livestreams
823 | |||||
16 | |||||
4 | |||||
2 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.1772443.800+4
- 2.520216.707+17
- 3.68672504.733+2
- 4.1534535.741+3
- 5.388251.607+9
- 6.16160.729+6
- 7.216126.632+1
- 8.517330.610+1
- 9.251139.644-1
- 10.368196.652+6
- 1.2174901.707+4
- 2.11924.832+2
- 3.26988.754-1
- 4.26389.747+3
- 5.446297.600+1
- 6.284124.696+12
- 7.224107.677+3
- 8.214109.663+1
- 9.16258.736-1
- 10.957512.651+6
- 1.1460740.664-1
- 2.466195.705+15
- 3.426130.766+2
- 4.358218.622-1
- 5.818467.637-1
- 6.11952.696+3
- 7.484229.679-1
- 8.309178.634+7
- 9.567419.575-1
- 10.495335.596-1
- 1.346157.688+1
- 2.338104.765-2
- 3.897246.785+5
- 4.588254.698+10
- 5.698336.675-2
- 6.937584.616+3
- 7.273136.667+10
- 8.1509995.603+9
- 9.816477.631+2
- 10.12034.779+10
- 1.28401025.735+2
- 2.546194.738+27
- 3.506159.761+17
- 4.936376.713+6
- 5.1360445.753+14
- 6.1715873.663-1
- 7.917379.708+4
- 8.535310.633+24
- 9.631379.625-1
- 10.1333506.725+5
- 1.30571503.670+28
- 2.340175.660+5
- 3.251123.671-1
- 4.22273.753+5
- 5.529386.578+4
- 6.855493.634+6
- 7.177101.637+5
- 8.1308788.624+3
- 9.449333.574+3
- 10.21801362.615+3
- 1.781375.676+10
- 2.478284.627+1
- 3.434170.719-1
- 4.16556.747-1
- 5.357265.574-1
- 6.10531.772-1
- 7.480243.664+1
- 8.25490.738-1
- 9.244150.619+6
- 10.645393.621+2
- 1.346135.719+1
- 2.730386.654-1
- 3.322177.645-1
- 4.936700.572+3
- 5.1256742.629+10
- 6.656488.573-1
- 7.446351.560+8
- 8.460320.590+2
- 9.578390.597+8
- 10.266156.630+1
- 1.1833774.703+9
- 2.477220.684+15
- 3.73682731.730+4
- 4.1383535.721+2
- 5.4172939.816+19
- 6.576283.671+8
- 7.394121.765+2
- 8.657206.761+12
- 9.583324.643+1
- 10.14962.706+10
- 1.1479640.698+1
- 2.20349.806+6
- 3.16121158.582+2
- 4.698436.616+4
- 5.663345.658+9
- 6.526285.649+3
- 7.17768.722+3
- 8.19011281.597+5
- 9.667255.723+4
- 10.378206.647+3
- 1.488177.734+6
- 2.506212.705+8
- 3.646294.687+4
- 4.24669.781+1
- 5.698308.694+3
- 6.255115.689-1
- 7.842381.688+1
- 8.1183850.582+1
- 9.306154.665+1
- 10.526233.693-2
- 1.422176.706+6
- 2.675312.684+6
- 3.15140.791+3
- 4.379184.673+10
- 5.739305.708+1
- 6.236221.516-1
- 7.1702827.673+4
- 8.1474808.646+4
- 9.243215.531+3
- 10.970475.671+3
- 1.1089410.726+3
- 2.25979.766+10
- 3.35081729.670+9
- 4.2025686.747+29
- 5.603164.786+4
- 6.396150.725+27
- 7.694282.711+3
- 8.18988.682+12
- 9.19930.869+8
- 10.179102.637-1
- 1.26471442.647+3
- 2.276165.626+3
- 3.460191.707-1
- 4.18493.664+1
- 5.746329.694+1
- 6.402175.697+11
- 7.7421.779+2
- 8.285128.690+8
- 9.191111.632+5
- 10.479202.703+3
- 1.30911001.755+5
- 2.9316.853+16
- 3.695400.635+5
- 4.642336.656+8
- 5.346148.700+5
- 6.255101.716-2
- 7.446162.734+6
- 8.687234.746-1
- 9.1160710.620-1
- 10.205112.647+5
- 1.12191049.537+3
- 2.403313.563+2
- 3.851721.541+5
- 4.15865.709+5
- 5.332246.574-1
- 6.13887.613+3
- 7.463299.608+2
- 8.482333.591-1
- 9.679536.559+2
- 10.422316.572+2
- 1.831222.789+37
- 2.599215.736+14
- 3.34957.860+14
- 4.1107614.643+8
- 5.305114.728+1
- 6.916405.693-2
- 7.273108.717+24
- 8.722440.621+4
- 9.1041674.607-2
- 10.17146.788+1
- 1.20141083.650+9
- 2.569354.616-1
- 3.427271.612+2
- 4.1676922.645+1
- 5.10136.737+4
- 6.434208.676+3
- 7.11649.703+7
- 8.189101.652+1
- 9.20968.755+7
- 10.288121.704-1
- 1.754286.725+2
- 2.21590.705+18
- 3.16948.779-1
- 4.603178.772+3
- 5.1015554.647+6
- 6.981427.697+3
- 7.324127.718+12
- 8.359155.698-1
- 9.1426713.667+1
- 10.36059.859+2
- 1.568415.578+2
- 2.776618.557+6
- 3.232122.655+2
- 4.398285.583+1
- 5.311206.602+2
- 6.194157.553+10
- 7.13347.739+3
- 8.239169.586+5
- 9.250135.649+1
- 10.197159.553+1
Data provided by
Relic Entertainment
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1234
uploaded by XXxxHeartlessxxXX
Board Info
685 users are online:
685 guests
0 post in the last 24h
8 posts in the last week
37 posts in the last month
8 posts in the last week
37 posts in the last month
Registered members: 49100
Welcome our newest member, Modarov
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, Modarov
Most online: 2043 users on 29 Oct 2023, 01:04 AM